// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D;
///
/// ID2D1Geometry
[Guid("2cd906a1-12e2-11dc-9fed-001143a055f9")]
[NativeTypeName("struct ID2D1Geometry : ID2D1Resource")]
[NativeInheritance("ID2D1Resource")]
public unsafe partial struct ID2D1Geometry : ID2D1Geometry.Interface, INativeGuid
{
public static ref readonly Guid IID_ID2D1Geometry
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
ReadOnlySpan data = new byte[] {
0xA1, 0x06, 0xD9, 0x2C,
0xE2, 0x12,
0xDC, 0x11,
0x9F,
0xED,
0x00,
0x11,
0x43,
0xA0,
0x55,
0xF9
};
Debug.Assert(data.Length == Unsafe.SizeOf());
return ref Unsafe.As(ref MemoryMarshal.GetReference(data));
}
}
#if NET6_0_OR_GREATER
static Guid* INativeGuid.NativeGuid => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID_ID2D1Geometry));
#else
public static Guid* NativeGuid => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID_ID2D1Geometry));
#endif
public void** lpVtbl;
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(0)]
public HResult QueryInterface([NativeTypeName("const IID &")] Guid* riid, void** ppvObject)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[0]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), riid, ppvObject);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(1)]
[return: NativeTypeName("ULONG")]
public uint AddRef()
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID2D1Geometry*)Unsafe.AsPointer(ref this));
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(2)]
[return: NativeTypeName("ULONG")]
public uint Release()
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID2D1Geometry*)Unsafe.AsPointer(ref this));
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(3)]
public void GetFactory(ID2D1Factory** factory)
{
((delegate* unmanaged[Stdcall])(lpVtbl[3]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), factory);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(4)]
public HResult GetBounds(Matrix3x2* worldTransform, Win32.Numerics.RectF** bounds)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), worldTransform, bounds);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(5)]
public HResult GetWidenedBounds(float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Win32.Numerics.RectF** bounds)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[5]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), strokeWidth, strokeStyle, worldTransform, flatteningTolerance, bounds);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(6)]
public HResult StrokeContainsPoint(Vector2 point, float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Bool32* contains)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[6]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), point, strokeWidth, strokeStyle, worldTransform, flatteningTolerance, contains);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(7)]
public HResult FillContainsPoint(Vector2 point, Matrix3x2* worldTransform, float flatteningTolerance, Bool32* contains)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[7]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), point, worldTransform, flatteningTolerance, contains);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(8)]
public HResult CompareWithGeometry(ID2D1Geometry* inputGeometry, Matrix3x2* inputGeometryTransform, float flatteningTolerance, GeometryRelation* relation)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[8]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), inputGeometry, inputGeometryTransform, flatteningTolerance, relation);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(9)]
public HResult Simplify(GeometrySimplificationOption simplificationOption, Matrix3x2* worldTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[9]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), simplificationOption, worldTransform, flatteningTolerance, geometrySink);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(10)]
public HResult Tessellate(Matrix3x2* worldTransform, float flatteningTolerance, ID2D1TessellationSink* tessellationSink)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[10]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), worldTransform, flatteningTolerance, tessellationSink);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(11)]
public HResult CombineWithGeometry(ID2D1Geometry* inputGeometry, CombineMode combineMode, Matrix3x2* inputGeometryTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[11]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), inputGeometry, combineMode, inputGeometryTransform, flatteningTolerance, geometrySink);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(12)]
public HResult Outline(Matrix3x2* worldTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[12]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), worldTransform, flatteningTolerance, geometrySink);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(13)]
public HResult ComputeArea(Matrix3x2* worldTransform, float flatteningTolerance, float* area)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[13]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), worldTransform, flatteningTolerance, area);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(14)]
public HResult ComputeLength(Matrix3x2* worldTransform, float flatteningTolerance, float* length)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[14]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), worldTransform, flatteningTolerance, length);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(15)]
public HResult ComputePointAtLength(float length, Matrix3x2* worldTransform, float flatteningTolerance, Vector2* point, Vector2* unitTangentVector)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[15]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), length, worldTransform, flatteningTolerance, point, unitTangentVector);
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(16)]
public HResult Widen(float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink)
{
return ((delegate* unmanaged[Stdcall])(lpVtbl[16]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), strokeWidth, strokeStyle, worldTransform, flatteningTolerance, geometrySink);
}
public interface Interface : ID2D1Resource.Interface
{
[VtblIndex(4)]
HResult GetBounds(Matrix3x2* worldTransform, Win32.Numerics.RectF** bounds);
[VtblIndex(5)]
HResult GetWidenedBounds(float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Win32.Numerics.RectF** bounds);
[VtblIndex(6)]
HResult StrokeContainsPoint(Vector2 point, float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Bool32* contains);
[VtblIndex(7)]
HResult FillContainsPoint(Vector2 point, Matrix3x2* worldTransform, float flatteningTolerance, Bool32* contains);
[VtblIndex(8)]
HResult CompareWithGeometry(ID2D1Geometry* inputGeometry, Matrix3x2* inputGeometryTransform, float flatteningTolerance, GeometryRelation* relation);
[VtblIndex(9)]
HResult Simplify(GeometrySimplificationOption simplificationOption, Matrix3x2* worldTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink);
[VtblIndex(10)]
HResult Tessellate(Matrix3x2* worldTransform, float flatteningTolerance, ID2D1TessellationSink* tessellationSink);
[VtblIndex(11)]
HResult CombineWithGeometry(ID2D1Geometry* inputGeometry, CombineMode combineMode, Matrix3x2* inputGeometryTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink);
[VtblIndex(12)]
HResult Outline(Matrix3x2* worldTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink);
[VtblIndex(13)]
HResult ComputeArea(Matrix3x2* worldTransform, float flatteningTolerance, float* area);
[VtblIndex(14)]
HResult ComputeLength(Matrix3x2* worldTransform, float flatteningTolerance, float* length);
[VtblIndex(15)]
HResult ComputePointAtLength(float length, Matrix3x2* worldTransform, float flatteningTolerance, Vector2* point, Vector2* unitTangentVector);
[VtblIndex(16)]
HResult Widen(float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink);
}
}