More refactoring and improved bindings.

This commit is contained in:
Amer Koleci
2022-10-07 11:33:53 +02:00
parent 2bffda7ab5
commit ef212f2afa
838 changed files with 32802 additions and 7283 deletions

View File

@@ -9,10 +9,10 @@
namespace Win32.Graphics.Direct3D11;
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT"]/*' />
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT"]/*' />
/// <unmanaged>D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT</unmanaged>
public partial struct FeatureDataD3d9ShadowSupport
{
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT::SupportsDepthAsTextureWithLessEqualComparisonFilter"]/*' />
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT::SupportsDepthAsTextureWithLessEqualComparisonFilter"]/*' />
public Bool32 SupportsDepthAsTextureWithLessEqualComparisonFilter;
}