Massive folder rename, follow Apis convention, separate Imaging (WIC)

This commit is contained in:
Amer Koleci
2022-10-07 14:08:59 +02:00
parent b2b6007976
commit d88b4a2c8d
1631 changed files with 206 additions and 171 deletions

View File

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// Copyright © Amer Koleci and Contributors.
// Licensed under the MIT License (MIT). See LICENSE in the repository root for more information.
using static Win32.Graphics.Direct3D11.Apis;
namespace Win32.Graphics.Direct3D11;
public unsafe partial struct ID3D11Texture3D
{
public uint CalculateSubResourceIndex(uint mipSlice, uint arraySlice, out uint mipSize)
{
Texture3DDescription desc;
GetDesc(&desc);
mipSize = D3D11CalculateMipSize(mipSlice, desc.Depth);
return D3D11CalcSubresource(mipSlice, arraySlice, desc.MipLevels);
}
}