mirror of
https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 16:16:04 +08:00
Massive folder rename, follow Apis convention, separate Imaging (WIC)
This commit is contained in:
79
src/Vortice.Win32.Graphics.Direct3D11/Generated/Feature.cs
Normal file
79
src/Vortice.Win32.Graphics.Direct3D11/Generated/Feature.cs
Normal file
@@ -0,0 +1,79 @@
|
||||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
namespace Win32.Graphics.Direct3D11;
|
||||
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE</unmanaged>
|
||||
public enum Feature : int
|
||||
{
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_THREADING"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_THREADING</unmanaged>
|
||||
Threading = 0,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_DOUBLES"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_DOUBLES</unmanaged>
|
||||
Doubles = 1,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_FORMAT_SUPPORT"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_FORMAT_SUPPORT</unmanaged>
|
||||
FormatSupport = 2,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_FORMAT_SUPPORT2"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_FORMAT_SUPPORT2</unmanaged>
|
||||
FormatSupport2 = 3,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS</unmanaged>
|
||||
XHardwareOptions = 4,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_D3D11_OPTIONS"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_D3D11_OPTIONS</unmanaged>
|
||||
Options = 5,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_ARCHITECTURE_INFO"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_ARCHITECTURE_INFO</unmanaged>
|
||||
ArchitectureInfo = 6,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_D3D9_OPTIONS"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_D3D9_OPTIONS</unmanaged>
|
||||
D3d9Options = 7,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT</unmanaged>
|
||||
ShaderMinPrecisionSupport = 8,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_D3D9_SHADOW_SUPPORT"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_D3D9_SHADOW_SUPPORT</unmanaged>
|
||||
D3d9ShadowSupport = 9,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_D3D11_OPTIONS1"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_D3D11_OPTIONS1</unmanaged>
|
||||
Options1 = 10,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT</unmanaged>
|
||||
D3d9SimpleInstancingSupport = 11,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_MARKER_SUPPORT"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_MARKER_SUPPORT</unmanaged>
|
||||
MarkerSupport = 12,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_D3D9_OPTIONS1"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_D3D9_OPTIONS1</unmanaged>
|
||||
D3d9Options1 = 13,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_D3D11_OPTIONS2"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_D3D11_OPTIONS2</unmanaged>
|
||||
Options2 = 14,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_D3D11_OPTIONS3"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_D3D11_OPTIONS3</unmanaged>
|
||||
Options3 = 15,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT</unmanaged>
|
||||
GpuVirtualAddressSupport = 16,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_D3D11_OPTIONS4"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_D3D11_OPTIONS4</unmanaged>
|
||||
Options4 = 17,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_SHADER_CACHE"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_SHADER_CACHE</unmanaged>
|
||||
ShaderCache = 18,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_D3D11_OPTIONS5"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_D3D11_OPTIONS5</unmanaged>
|
||||
Options5 = 19,
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE::D3D11_FEATURE_DISPLAYABLE"]/*' />
|
||||
/// <unmanaged>D3D11_FEATURE_DISPLAYABLE</unmanaged>
|
||||
Displayable = 20,
|
||||
}
|
||||
Reference in New Issue
Block a user