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https://github.com/amerkoleci/Vortice.Win32.git
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Massive folder rename, follow Apis convention, separate Imaging (WIC)
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134
src/Vortice.Win32.Graphics.Direct2D/ID2D1Properties.cs
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134
src/Vortice.Win32.Graphics.Direct2D/ID2D1Properties.cs
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// Copyright © Amer Koleci and Contributors.
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// Licensed under the MIT License (MIT). See LICENSE in the repository root for more information.
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namespace Win32.Graphics.Direct2D;
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public unsafe partial struct ID2D1Properties
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{
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public uint PropertyCount => GetPropertyCount();
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public bool Cached
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{
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get => GetBoolValue((uint)Property.Cached);
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set => SetValue((uint)Property.Cached, value);
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}
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public HResult SetValueByName<T>(ReadOnlySpan<char> name, ReadOnlySpan<T> data)
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where T : unmanaged
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{
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fixed (char* namePtr = name)
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{
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fixed (T* dataPtr = data)
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{
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return SetValueByName((ushort*)namePtr, PropertyType.Unknown, (byte*)dataPtr, (uint)(data.Length * sizeof(T)));
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}
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}
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}
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public HResult SetValueByName(ReadOnlySpan<char> name, byte* data, uint dataSize)
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{
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fixed (char* namePtr = name)
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{
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return SetValueByName((ushort*)namePtr, PropertyType.Unknown, data, dataSize);
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}
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}
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public HResult SetValueByName(ushort* name, byte* data, [NativeTypeName("UINT32")] uint dataSize)
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{
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return SetValueByName(name, PropertyType.Unknown, data, dataSize);
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}
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public HResult SetValue(uint index, byte* data, [NativeTypeName("UINT32")] uint dataSize)
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{
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return SetValue(index, PropertyType.Unknown, data, dataSize);
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}
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public HResult GetValueByName(ReadOnlySpan<char> name, byte* data, uint dataSize)
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{
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fixed (char* namePtr = name)
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{
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return GetValueByName((ushort*)namePtr, PropertyType.Unknown, data, dataSize);
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}
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}
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public HResult GetValueByName<T>(ReadOnlySpan<char> name, ReadOnlySpan<T> data)
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where T : unmanaged
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{
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fixed (char* namePtr = name)
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{
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fixed (T* dataPtr = data)
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{
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return GetValueByName((ushort*)namePtr, PropertyType.Unknown, (byte*)dataPtr, (uint)(data.Length * sizeof(T)));
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}
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}
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}
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public HResult GetValueByName(ushort* name, byte* data, uint dataSize)
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{
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return GetValueByName(name, PropertyType.Unknown, data, dataSize);
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}
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public HResult GetValue(uint index, byte* data, uint dataSize)
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{
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return GetValue(index, PropertyType.Unknown, data, dataSize);
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}
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public bool GetBoolValue(uint index)
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{
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int value = 0;
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GetValue(index, PropertyType.Bool, (byte*)&value, (uint)sizeof(Bool32));
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return value != 0;
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}
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public void SetValue(uint index, Bool32 value)
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{
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SetValue(index, PropertyType.Bool, (byte*)&value, (uint)sizeof(Bool32));
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}
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public float GetFloatValue(uint index)
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{
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float value = 0f;
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GetValue(index, PropertyType.Float, (byte*)&value, 4);
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return value;
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}
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public void SetValue(uint index, float value)
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{
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SetValue(index, PropertyType.Float, (byte*)&value, 4u);
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}
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public T GetEnumValue<T>(uint index) where T : unmanaged, Enum
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{
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T value = default;
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GetValue(index, PropertyType.Enum, (byte*)&value, 4);
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return value;
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}
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public void SetValue<T>(uint index, T value) where T : unmanaged, Enum
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{
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SetValue(index, PropertyType.Enum, (byte*)&value, 4);
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}
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public Guid GetGuidValue(uint index)
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{
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Guid value = default;
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GetValue(index, PropertyType.Clsid, (byte*)&value, (uint)sizeof(Guid));
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return value;
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}
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public void SetValue(uint index, Guid value)
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{
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SetValue(index, PropertyType.Clsid, (byte*)&value, (uint)sizeof(Guid));
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}
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public void SetValue(uint index, IUnknown* value)
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{
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SetValue(index, PropertyType.IUnknown, (byte*)value, (uint)sizeof(void*));
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}
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public void SetValue(uint index, ID2D1ColorContext* value)
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{
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SetValue(index, PropertyType.ColorContext, (byte*)value, (uint)sizeof(void*));
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}
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}
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