Massive folder rename, follow Apis convention, separate Imaging (WIC)

This commit is contained in:
Amer Koleci
2022-10-07 14:08:59 +02:00
parent b2b6007976
commit d88b4a2c8d
1631 changed files with 206 additions and 171 deletions

View File

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// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP"]/*' />
/// <unmanaged>D2D1_SPOTDIFFUSE_PROP</unmanaged>
public enum SpotDiffuseProp : uint
{
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_LIGHT_POSITION"]/*' />
/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_LIGHT_POSITION</unmanaged>
LightPosition = 0,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_POINTS_AT"]/*' />
/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_POINTS_AT</unmanaged>
PointsAt = 1,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_FOCUS"]/*' />
/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_FOCUS</unmanaged>
Focus = 2,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_LIMITING_CONE_ANGLE"]/*' />
/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_LIMITING_CONE_ANGLE</unmanaged>
LimitingConeAngle = 3,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_DIFFUSE_CONSTANT"]/*' />
/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_DIFFUSE_CONSTANT</unmanaged>
DiffuseConstant = 4,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_SURFACE_SCALE"]/*' />
/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_SURFACE_SCALE</unmanaged>
SurfaceScale = 5,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_COLOR"]/*' />
/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_COLOR</unmanaged>
Color = 6,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_KERNEL_UNIT_LENGTH"]/*' />
/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_KERNEL_UNIT_LENGTH</unmanaged>
KernelUnitLength = 7,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_SCALE_MODE"]/*' />
/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_SCALE_MODE</unmanaged>
ScaleMode = 8,
}