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https://github.com/amerkoleci/Vortice.Win32.git
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Massive folder rename, follow Apis convention, separate Imaging (WIC)
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct2D;
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP"]/*' />
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/// <unmanaged>D2D1_SPOTDIFFUSE_PROP</unmanaged>
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public enum SpotDiffuseProp : uint
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{
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_LIGHT_POSITION"]/*' />
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/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_LIGHT_POSITION</unmanaged>
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LightPosition = 0,
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_POINTS_AT"]/*' />
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/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_POINTS_AT</unmanaged>
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PointsAt = 1,
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_FOCUS"]/*' />
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/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_FOCUS</unmanaged>
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Focus = 2,
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_LIMITING_CONE_ANGLE"]/*' />
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/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_LIMITING_CONE_ANGLE</unmanaged>
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LimitingConeAngle = 3,
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_DIFFUSE_CONSTANT"]/*' />
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/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_DIFFUSE_CONSTANT</unmanaged>
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DiffuseConstant = 4,
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_SURFACE_SCALE"]/*' />
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/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_SURFACE_SCALE</unmanaged>
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SurfaceScale = 5,
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_COLOR"]/*' />
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/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_COLOR</unmanaged>
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Color = 6,
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_KERNEL_UNIT_LENGTH"]/*' />
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/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_KERNEL_UNIT_LENGTH</unmanaged>
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KernelUnitLength = 7,
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SPOTDIFFUSE_PROP::D2D1_SPOTDIFFUSE_PROP_SCALE_MODE"]/*' />
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/// <unmanaged>D2D1_SPOTDIFFUSE_PROP_SCALE_MODE</unmanaged>
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ScaleMode = 8,
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}
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