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Massive folder rename, follow Apis convention, separate Imaging (WIC)
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@@ -0,0 +1,19 @@
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct2D;
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_EXPOSURE_PROP"]/*' />
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/// <unmanaged>D2D1_EXPOSURE_PROP</unmanaged>
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public enum ExposureProp : uint
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{
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_EXPOSURE_PROP::D2D1_EXPOSURE_PROP_EXPOSURE_VALUE"]/*' />
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/// <unmanaged>D2D1_EXPOSURE_PROP_EXPOSURE_VALUE</unmanaged>
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ExposureValue = 0,
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}
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