mirror of
https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 16:16:04 +08:00
Rework bindings in per folder and per type file.
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84
src/Vortice.Win32.Direct3D11/Generated/BufferSrv.cs
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84
src/Vortice.Win32.Direct3D11/Generated/BufferSrv.cs
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct3D11;
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/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_BUFFER_SRV"]/*' />
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/// <unmanaged>D3D11_BUFFER_SRV</unmanaged>
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public partial struct BufferSrv
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{
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/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_BUFFER_SRV::Anonymous1"]/*' />
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public _Anonymous1_e__Union Anonymous1;
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/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_BUFFER_SRV::Anonymous2"]/*' />
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public _Anonymous2_e__Union Anonymous2;
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[UnscopedRef]
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public ref uint FirstElement
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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return ref Anonymous1.FirstElement;
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}
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}
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[UnscopedRef]
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public ref uint ElementOffset
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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return ref Anonymous1.ElementOffset;
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}
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}
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[UnscopedRef]
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public ref uint NumElements
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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return ref Anonymous2.NumElements;
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}
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}
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[UnscopedRef]
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public ref uint ElementWidth
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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return ref Anonymous2.ElementWidth;
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}
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}
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[StructLayout(LayoutKind.Explicit)]
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public partial struct _Anonymous1_e__Union
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{
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/// <include file='Direct3D11.xml' path='doc/member[@name="_Anonymous1_e__Union::FirstElement"]/*' />
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[FieldOffset(0)]
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public uint FirstElement;
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/// <include file='Direct3D11.xml' path='doc/member[@name="_Anonymous1_e__Union::ElementOffset"]/*' />
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[FieldOffset(0)]
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public uint ElementOffset;
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}
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[StructLayout(LayoutKind.Explicit)]
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public partial struct _Anonymous2_e__Union
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{
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/// <include file='Direct3D11.xml' path='doc/member[@name="_Anonymous2_e__Union::NumElements"]/*' />
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[FieldOffset(0)]
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public uint NumElements;
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/// <include file='Direct3D11.xml' path='doc/member[@name="_Anonymous2_e__Union::ElementWidth"]/*' />
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[FieldOffset(0)]
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public uint ElementWidth;
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}
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}
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