Rework bindings in per folder and per type file.

This commit is contained in:
Amer Koleci
2022-10-07 10:02:22 +02:00
parent fe739a57d9
commit bbd36faeeb
1724 changed files with 64916 additions and 51322 deletions

View File

@@ -0,0 +1,21 @@
// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT"]/*' />
/// <unmanaged>D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT</unmanaged>
public partial struct AuthenticatedQueryDeviceHandleOutput
{
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT::Output"]/*' />
public AuthenticatedQueryOutput Output;
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT::DeviceHandle"]/*' />
public Handle DeviceHandle;
}