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https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 16:16:04 +08:00
Update 40.0.14-preview metadata and start using Rect and RectF.
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@@ -413,9 +413,9 @@ public unsafe partial struct ID3D11DeviceContext3 : ID3D11DeviceContext3.Interfa
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/// <inheritdoc cref="ID3D11DeviceContext.RSSetScissorRects" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(45)]
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public void RSSetScissorRects(uint NumRects, RawRect* pRects)
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public void RSSetScissorRects(uint NumRects, Rect* pRects)
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{
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((delegate* unmanaged[Stdcall]<ID3D11DeviceContext3*, uint, RawRect*, void>)(lpVtbl[45]))((ID3D11DeviceContext3*)Unsafe.AsPointer(ref this), NumRects, pRects);
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((delegate* unmanaged[Stdcall]<ID3D11DeviceContext3*, uint, Rect*, void>)(lpVtbl[45]))((ID3D11DeviceContext3*)Unsafe.AsPointer(ref this), NumRects, pRects);
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}
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/// <inheritdoc cref="ID3D11DeviceContext.CopySubresourceRegion" />
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@@ -821,9 +821,9 @@ public unsafe partial struct ID3D11DeviceContext3 : ID3D11DeviceContext3.Interfa
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/// <inheritdoc cref="ID3D11DeviceContext.RSGetScissorRects" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(96)]
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public void RSGetScissorRects(uint* pNumRects, RawRect* pRects)
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public void RSGetScissorRects(uint* pNumRects, Rect* pRects)
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{
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((delegate* unmanaged[Stdcall]<ID3D11DeviceContext3*, uint*, RawRect*, void>)(lpVtbl[96]))((ID3D11DeviceContext3*)Unsafe.AsPointer(ref this), pNumRects, pRects);
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((delegate* unmanaged[Stdcall]<ID3D11DeviceContext3*, uint*, Rect*, void>)(lpVtbl[96]))((ID3D11DeviceContext3*)Unsafe.AsPointer(ref this), pNumRects, pRects);
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}
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/// <inheritdoc cref="ID3D11DeviceContext.HSGetShaderResources" />
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@@ -1109,17 +1109,17 @@ public unsafe partial struct ID3D11DeviceContext3 : ID3D11DeviceContext3.Interfa
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/// <inheritdoc cref="ID3D11DeviceContext1.ClearView" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(132)]
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public void ClearView(ID3D11View* pView, float* Color, RawRect* pRect, uint NumRects)
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public void ClearView(ID3D11View* pView, float* Color, Rect* pRect, uint NumRects)
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{
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((delegate* unmanaged[Stdcall]<ID3D11DeviceContext3*, ID3D11View*, float*, RawRect*, uint, void>)(lpVtbl[132]))((ID3D11DeviceContext3*)Unsafe.AsPointer(ref this), pView, Color, pRect, NumRects);
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((delegate* unmanaged[Stdcall]<ID3D11DeviceContext3*, ID3D11View*, float*, Rect*, uint, void>)(lpVtbl[132]))((ID3D11DeviceContext3*)Unsafe.AsPointer(ref this), pView, Color, pRect, NumRects);
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}
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/// <inheritdoc cref="ID3D11DeviceContext1.DiscardView1" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(133)]
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public void DiscardView1(ID3D11View* pResourceView, RawRect* pRects, uint NumRects)
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public void DiscardView1(ID3D11View* pResourceView, Rect* pRects, uint NumRects)
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{
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((delegate* unmanaged[Stdcall]<ID3D11DeviceContext3*, ID3D11View*, RawRect*, uint, void>)(lpVtbl[133]))((ID3D11DeviceContext3*)Unsafe.AsPointer(ref this), pResourceView, pRects, NumRects);
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((delegate* unmanaged[Stdcall]<ID3D11DeviceContext3*, ID3D11View*, Rect*, uint, void>)(lpVtbl[133]))((ID3D11DeviceContext3*)Unsafe.AsPointer(ref this), pResourceView, pRects, NumRects);
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}
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/// <inheritdoc cref="ID3D11DeviceContext2.UpdateTileMappings" />
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