mirror of
https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 16:16:04 +08:00
Update 40.0.14-preview metadata and start using Rect and RectF.
This commit is contained in:
@@ -85,25 +85,25 @@ public unsafe partial struct ID2D1SpriteBatch : ID2D1SpriteBatch.Interface, INat
|
||||
/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1SpriteBatch::AddSprites"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(4)]
|
||||
public HResult AddSprites(uint spriteCount, Common.RectF* destinationRectangles, Common.RectU* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride)
|
||||
public HResult AddSprites(uint spriteCount, Win32.Numerics.RectF* destinationRectangles, Win32.Numerics.Rect* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride)
|
||||
{
|
||||
return ((delegate* unmanaged[Stdcall]<ID2D1SpriteBatch*, uint, Common.RectF*, Common.RectU*, Color4*, Matrix3x2*, uint, uint, uint, uint, int>)(lpVtbl[4]))((ID2D1SpriteBatch*)Unsafe.AsPointer(ref this), spriteCount, destinationRectangles, sourceRectangles, colors, transforms, destinationRectanglesStride, sourceRectanglesStride, colorsStride, transformsStride);
|
||||
return ((delegate* unmanaged[Stdcall]<ID2D1SpriteBatch*, uint, Win32.Numerics.RectF*, Win32.Numerics.Rect*, Color4*, Matrix3x2*, uint, uint, uint, uint, int>)(lpVtbl[4]))((ID2D1SpriteBatch*)Unsafe.AsPointer(ref this), spriteCount, destinationRectangles, sourceRectangles, colors, transforms, destinationRectanglesStride, sourceRectanglesStride, colorsStride, transformsStride);
|
||||
}
|
||||
|
||||
/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1SpriteBatch::SetSprites"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(5)]
|
||||
public HResult SetSprites(uint startIndex, uint spriteCount, Common.RectF* destinationRectangles, Common.RectU* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride)
|
||||
public HResult SetSprites(uint startIndex, uint spriteCount, Win32.Numerics.RectF* destinationRectangles, Win32.Numerics.Rect* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride)
|
||||
{
|
||||
return ((delegate* unmanaged[Stdcall]<ID2D1SpriteBatch*, uint, uint, Common.RectF*, Common.RectU*, Color4*, Matrix3x2*, uint, uint, uint, uint, int>)(lpVtbl[5]))((ID2D1SpriteBatch*)Unsafe.AsPointer(ref this), startIndex, spriteCount, destinationRectangles, sourceRectangles, colors, transforms, destinationRectanglesStride, sourceRectanglesStride, colorsStride, transformsStride);
|
||||
return ((delegate* unmanaged[Stdcall]<ID2D1SpriteBatch*, uint, uint, Win32.Numerics.RectF*, Win32.Numerics.Rect*, Color4*, Matrix3x2*, uint, uint, uint, uint, int>)(lpVtbl[5]))((ID2D1SpriteBatch*)Unsafe.AsPointer(ref this), startIndex, spriteCount, destinationRectangles, sourceRectangles, colors, transforms, destinationRectanglesStride, sourceRectanglesStride, colorsStride, transformsStride);
|
||||
}
|
||||
|
||||
/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1SpriteBatch::GetSprites"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(6)]
|
||||
public HResult GetSprites(uint startIndex, uint spriteCount, Common.RectF* destinationRectangles, Common.RectU* sourceRectangles, Color4** colors, Matrix3x2* transforms)
|
||||
public HResult GetSprites(uint startIndex, uint spriteCount, Win32.Numerics.RectF** destinationRectangles, Win32.Numerics.Rect** sourceRectangles, Color4** colors, Matrix3x2* transforms)
|
||||
{
|
||||
return ((delegate* unmanaged[Stdcall]<ID2D1SpriteBatch*, uint, uint, Common.RectF*, Common.RectU*, Color4**, Matrix3x2*, int>)(lpVtbl[6]))((ID2D1SpriteBatch*)Unsafe.AsPointer(ref this), startIndex, spriteCount, destinationRectangles, sourceRectangles, colors, transforms);
|
||||
return ((delegate* unmanaged[Stdcall]<ID2D1SpriteBatch*, uint, uint, Win32.Numerics.RectF**, Win32.Numerics.Rect**, Color4**, Matrix3x2*, int>)(lpVtbl[6]))((ID2D1SpriteBatch*)Unsafe.AsPointer(ref this), startIndex, spriteCount, destinationRectangles, sourceRectangles, colors, transforms);
|
||||
}
|
||||
|
||||
/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1SpriteBatch::GetSpriteCount"]/*' />
|
||||
@@ -125,13 +125,13 @@ public unsafe partial struct ID2D1SpriteBatch : ID2D1SpriteBatch.Interface, INat
|
||||
public interface Interface : ID2D1Resource.Interface
|
||||
{
|
||||
[VtblIndex(4)]
|
||||
HResult AddSprites(uint spriteCount, Common.RectF* destinationRectangles, Common.RectU* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride);
|
||||
HResult AddSprites(uint spriteCount, Win32.Numerics.RectF* destinationRectangles, Win32.Numerics.Rect* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride);
|
||||
|
||||
[VtblIndex(5)]
|
||||
HResult SetSprites(uint startIndex, uint spriteCount, Common.RectF* destinationRectangles, Common.RectU* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride);
|
||||
HResult SetSprites(uint startIndex, uint spriteCount, Win32.Numerics.RectF* destinationRectangles, Win32.Numerics.Rect* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride);
|
||||
|
||||
[VtblIndex(6)]
|
||||
HResult GetSprites(uint startIndex, uint spriteCount, Common.RectF* destinationRectangles, Common.RectU* sourceRectangles, Color4** colors, Matrix3x2* transforms);
|
||||
HResult GetSprites(uint startIndex, uint spriteCount, Win32.Numerics.RectF** destinationRectangles, Win32.Numerics.Rect** sourceRectangles, Color4** colors, Matrix3x2* transforms);
|
||||
|
||||
[VtblIndex(7)]
|
||||
uint GetSpriteCount();
|
||||
|
||||
Reference in New Issue
Block a user