Update 40.0.14-preview metadata and start using Rect and RectF.

This commit is contained in:
Amer Koleci
2023-01-09 09:32:45 +01:00
parent 9068fd4784
commit 9cbc67cbb4
97 changed files with 2011 additions and 980 deletions

View File

@@ -85,25 +85,25 @@ public unsafe partial struct ID2D1SpriteBatch : ID2D1SpriteBatch.Interface, INat
/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1SpriteBatch::AddSprites"]/*' />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(4)]
public HResult AddSprites(uint spriteCount, Common.RectF* destinationRectangles, Common.RectU* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride)
public HResult AddSprites(uint spriteCount, Win32.Numerics.RectF* destinationRectangles, Win32.Numerics.Rect* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride)
{
return ((delegate* unmanaged[Stdcall]<ID2D1SpriteBatch*, uint, Common.RectF*, Common.RectU*, Color4*, Matrix3x2*, uint, uint, uint, uint, int>)(lpVtbl[4]))((ID2D1SpriteBatch*)Unsafe.AsPointer(ref this), spriteCount, destinationRectangles, sourceRectangles, colors, transforms, destinationRectanglesStride, sourceRectanglesStride, colorsStride, transformsStride);
return ((delegate* unmanaged[Stdcall]<ID2D1SpriteBatch*, uint, Win32.Numerics.RectF*, Win32.Numerics.Rect*, Color4*, Matrix3x2*, uint, uint, uint, uint, int>)(lpVtbl[4]))((ID2D1SpriteBatch*)Unsafe.AsPointer(ref this), spriteCount, destinationRectangles, sourceRectangles, colors, transforms, destinationRectanglesStride, sourceRectanglesStride, colorsStride, transformsStride);
}
/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1SpriteBatch::SetSprites"]/*' />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(5)]
public HResult SetSprites(uint startIndex, uint spriteCount, Common.RectF* destinationRectangles, Common.RectU* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride)
public HResult SetSprites(uint startIndex, uint spriteCount, Win32.Numerics.RectF* destinationRectangles, Win32.Numerics.Rect* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride)
{
return ((delegate* unmanaged[Stdcall]<ID2D1SpriteBatch*, uint, uint, Common.RectF*, Common.RectU*, Color4*, Matrix3x2*, uint, uint, uint, uint, int>)(lpVtbl[5]))((ID2D1SpriteBatch*)Unsafe.AsPointer(ref this), startIndex, spriteCount, destinationRectangles, sourceRectangles, colors, transforms, destinationRectanglesStride, sourceRectanglesStride, colorsStride, transformsStride);
return ((delegate* unmanaged[Stdcall]<ID2D1SpriteBatch*, uint, uint, Win32.Numerics.RectF*, Win32.Numerics.Rect*, Color4*, Matrix3x2*, uint, uint, uint, uint, int>)(lpVtbl[5]))((ID2D1SpriteBatch*)Unsafe.AsPointer(ref this), startIndex, spriteCount, destinationRectangles, sourceRectangles, colors, transforms, destinationRectanglesStride, sourceRectanglesStride, colorsStride, transformsStride);
}
/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1SpriteBatch::GetSprites"]/*' />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(6)]
public HResult GetSprites(uint startIndex, uint spriteCount, Common.RectF* destinationRectangles, Common.RectU* sourceRectangles, Color4** colors, Matrix3x2* transforms)
public HResult GetSprites(uint startIndex, uint spriteCount, Win32.Numerics.RectF** destinationRectangles, Win32.Numerics.Rect** sourceRectangles, Color4** colors, Matrix3x2* transforms)
{
return ((delegate* unmanaged[Stdcall]<ID2D1SpriteBatch*, uint, uint, Common.RectF*, Common.RectU*, Color4**, Matrix3x2*, int>)(lpVtbl[6]))((ID2D1SpriteBatch*)Unsafe.AsPointer(ref this), startIndex, spriteCount, destinationRectangles, sourceRectangles, colors, transforms);
return ((delegate* unmanaged[Stdcall]<ID2D1SpriteBatch*, uint, uint, Win32.Numerics.RectF**, Win32.Numerics.Rect**, Color4**, Matrix3x2*, int>)(lpVtbl[6]))((ID2D1SpriteBatch*)Unsafe.AsPointer(ref this), startIndex, spriteCount, destinationRectangles, sourceRectangles, colors, transforms);
}
/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1SpriteBatch::GetSpriteCount"]/*' />
@@ -125,13 +125,13 @@ public unsafe partial struct ID2D1SpriteBatch : ID2D1SpriteBatch.Interface, INat
public interface Interface : ID2D1Resource.Interface
{
[VtblIndex(4)]
HResult AddSprites(uint spriteCount, Common.RectF* destinationRectangles, Common.RectU* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride);
HResult AddSprites(uint spriteCount, Win32.Numerics.RectF* destinationRectangles, Win32.Numerics.Rect* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride);
[VtblIndex(5)]
HResult SetSprites(uint startIndex, uint spriteCount, Common.RectF* destinationRectangles, Common.RectU* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride);
HResult SetSprites(uint startIndex, uint spriteCount, Win32.Numerics.RectF* destinationRectangles, Win32.Numerics.Rect* sourceRectangles, Color4* colors, Matrix3x2* transforms, uint destinationRectanglesStride, uint sourceRectanglesStride, uint colorsStride, uint transformsStride);
[VtblIndex(6)]
HResult GetSprites(uint startIndex, uint spriteCount, Common.RectF* destinationRectangles, Common.RectU* sourceRectangles, Color4** colors, Matrix3x2* transforms);
HResult GetSprites(uint startIndex, uint spriteCount, Win32.Numerics.RectF** destinationRectangles, Win32.Numerics.Rect** sourceRectangles, Color4** colors, Matrix3x2* transforms);
[VtblIndex(7)]
uint GetSpriteCount();