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https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 08:06:02 +08:00
Update 40.0.14-preview metadata and start using Rect and RectF.
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@@ -85,17 +85,17 @@ public unsafe partial struct ID2D1Geometry : ID2D1Geometry.Interface, INativeGui
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::GetBounds"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(4)]
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public HResult GetBounds(Matrix3x2* worldTransform, Common.RectF* bounds)
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public HResult GetBounds(Matrix3x2* worldTransform, Win32.Numerics.RectF** bounds)
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{
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return ((delegate* unmanaged[Stdcall]<ID2D1Geometry*, Matrix3x2*, Common.RectF*, int>)(lpVtbl[4]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), worldTransform, bounds);
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return ((delegate* unmanaged[Stdcall]<ID2D1Geometry*, Matrix3x2*, Win32.Numerics.RectF**, int>)(lpVtbl[4]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), worldTransform, bounds);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::GetWidenedBounds"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(5)]
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public HResult GetWidenedBounds(float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Common.RectF* bounds)
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public HResult GetWidenedBounds(float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Win32.Numerics.RectF** bounds)
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{
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return ((delegate* unmanaged[Stdcall]<ID2D1Geometry*, float, ID2D1StrokeStyle*, Matrix3x2*, float, Common.RectF*, int>)(lpVtbl[5]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), strokeWidth, strokeStyle, worldTransform, flatteningTolerance, bounds);
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return ((delegate* unmanaged[Stdcall]<ID2D1Geometry*, float, ID2D1StrokeStyle*, Matrix3x2*, float, Win32.Numerics.RectF**, int>)(lpVtbl[5]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), strokeWidth, strokeStyle, worldTransform, flatteningTolerance, bounds);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::StrokeContainsPoint"]/*' />
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@@ -189,10 +189,10 @@ public unsafe partial struct ID2D1Geometry : ID2D1Geometry.Interface, INativeGui
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public interface Interface : ID2D1Resource.Interface
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{
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[VtblIndex(4)]
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HResult GetBounds(Matrix3x2* worldTransform, Common.RectF* bounds);
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HResult GetBounds(Matrix3x2* worldTransform, Win32.Numerics.RectF** bounds);
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[VtblIndex(5)]
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HResult GetWidenedBounds(float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Common.RectF* bounds);
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HResult GetWidenedBounds(float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Win32.Numerics.RectF** bounds);
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[VtblIndex(6)]
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HResult StrokeContainsPoint(Vector2 point, float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Bool32* contains);
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