Update bindings to metadata 64.0.22-preview, bump version to 2.3.0

This commit is contained in:
Amer Koleci
2025-10-03 15:58:24 +02:00
parent 6480e93159
commit 9b291458d8
639 changed files with 10787 additions and 2557 deletions

View File

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// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D.Common;
/// <include file='../../../../Vortice.Win32.Graphics.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_PIXEL_FORMAT"]/*' />
/// <unmanaged>D2D1_PIXEL_FORMAT</unmanaged>
public partial struct PixelFormat
{
/// <include file='../../../../Vortice.Win32.Graphics.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_PIXEL_FORMAT::format"]/*' />
public Graphics.Dxgi.Common.Format format;
/// <include file='../../../../Vortice.Win32.Graphics.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_PIXEL_FORMAT::alphaMode"]/*' />
public AlphaMode alphaMode;
}
/// <include file='../../../../Vortice.Win32.Graphics.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_GRADIENT_STOP"]/*' />
/// <unmanaged>D2D1_GRADIENT_STOP</unmanaged>
public partial struct GradientStop
{
/// <include file='../../../../Vortice.Win32.Graphics.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_GRADIENT_STOP::position"]/*' />
public float position;
/// <include file='../../../../Vortice.Win32.Graphics.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_GRADIENT_STOP::color"]/*' />
public Color4 color;
}
/// <include file='../../../../Vortice.Win32.Graphics.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_BEZIER_SEGMENT"]/*' />
/// <unmanaged>D2D1_BEZIER_SEGMENT</unmanaged>
public partial struct BezierSegment
{
/// <include file='../../../../Vortice.Win32.Graphics.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_BEZIER_SEGMENT::point1"]/*' />
public Vector2 point1;
/// <include file='../../../../Vortice.Win32.Graphics.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_BEZIER_SEGMENT::point2"]/*' />
public Vector2 point2;
/// <include file='../../../../Vortice.Win32.Graphics.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_BEZIER_SEGMENT::point3"]/*' />
public Vector2 point3;
}