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Cleanup README.md
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# Vortice.Vulkan
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# Vortice.Win32
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[](https://github.com/amerkoleci/Vortice.Vulkan/blob/main/LICENSE)
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[](https://github.com/amerkoleci/Vortice.Win32/blob/main/LICENSE)
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[](https://github.com/amerkoleci/Vortice.Vulkan/actions)
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[](https://github.com/amerkoleci/Vortice.Win32/actions)
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[](https://www.khronos.org/vulkan/)
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[](https://www.nuget.org/packages/Vortice.Win32)
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[](https://www.nuget.org/packages/Vortice.Vulkan)
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**Vortice.Vulkan** is a .NET Standard 2.0 and .NET 6.0 low-level bindings for [Vulkan](https://www.khronos.org/vulkan/), [VulkanMemoryAllocator](https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator), [SPIRV-Cross](https://github.com/KhronosGroup/SPIRV-Cross) and [shaderc](https://github.com/google/shaderc).
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**Vortice.Win32** is a .NET Standard 2.0 and .NET 6.0 low-level bindings for Win32, generation is based on json files from [win32json](https://github.com/marlersoft/win32json)
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## Sponsors
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## Sponsors
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To further help development of these bindings library or other projects, please consider [SPONSOR](https://github.com/sponsors/amerkoleci) my profile in order to allow faster issue triaging and new features to be implemented.
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To further help development of these bindings library or other projects, please consider [SPONSOR](https://github.com/sponsors/amerkoleci) my profile in order to allow faster issue triaging and new features to be implemented.
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## Credits
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## Credits
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Vortice.Vulkan development, contributions and bugfixes by:
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Vortice.Win32 development, contributions and bugfixes by:
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- Amer Koleci
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- Amer Koleci
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Ideas and generator part is based on [vk](https://github.com/mellinoe/vk)
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Other similar projects:
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Lot of ideas and code is based on [terrafx.interop.windows](https://github.com/terrafx/terrafx.interop.windows)
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- [vk](https://github.com/mellinoe/vk)
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- [VulkanCore](https://github.com/discosultan/VulkanCore)
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- [Silk.NET](https://github.com/dotnet/Silk.NET)
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Projects using Vortice.Vulkan:
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- [Stride Game Engine (formerly Xenko)](https://stride3d.net/)
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