mirror of
https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 08:06:02 +08:00
Dxc: Correct native dll loading.
This commit is contained in:
@@ -14,7 +14,7 @@
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<EnableTrimAnalyzer>true</EnableTrimAnalyzer>
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<EnableTrimAnalyzer>true</EnableTrimAnalyzer>
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<RestoreConfigFile>$(MSBuildThisFileDirectory)NuGet.config</RestoreConfigFile>
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<RestoreConfigFile>$(MSBuildThisFileDirectory)NuGet.config</RestoreConfigFile>
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<VersionPrefix>1.9.30</VersionPrefix>
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<VersionPrefix>1.9.31</VersionPrefix>
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<VersionSuffix Condition="'$(VersionSuffix)' == ''"></VersionSuffix>
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<VersionSuffix Condition="'$(VersionSuffix)' == ''"></VersionSuffix>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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@@ -1,12 +1,97 @@
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// Copyright © Amer Koleci and Contributors.
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// Copyright © Amer Koleci and Contributors.
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// Licensed under the MIT License (MIT). See LICENSE in the repository root for more information.
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// Licensed under the MIT License (MIT). See LICENSE in the repository root for more information.
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using System.Reflection;
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namespace Win32.Graphics.Direct3D.Dxc;
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namespace Win32.Graphics.Direct3D.Dxc;
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public static unsafe partial class Apis
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public static unsafe partial class Apis
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{
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{
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public static ref readonly Guid CLSID_DxcUtils => ref CLSID_DxcLibrary;
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public static ref readonly Guid CLSID_DxcUtils => ref CLSID_DxcLibrary;
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#if NET6_0_OR_GREATER
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static Apis()
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{
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NativeLibrary.SetDllImportResolver(Assembly.GetExecutingAssembly(), OnDllImport);
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}
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private static IntPtr OnDllImport(string libraryName, Assembly assembly, DllImportSearchPath? searchPath)
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{
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if (TryResolveLibrary(libraryName, assembly, searchPath, out IntPtr nativeLibrary))
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{
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return nativeLibrary;
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}
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return NativeLibrary.Load(libraryName, assembly, searchPath);
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}
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private static bool TryResolveLibrary(string libraryName, Assembly assembly, DllImportSearchPath? searchPath, out IntPtr nativeLibrary)
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{
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nativeLibrary = IntPtr.Zero;
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if (libraryName is not "dxcompiler.dll")
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return false;
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string rid = RuntimeInformation.RuntimeIdentifier;
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string nugetNativeLibsPath = Path.Combine(AppContext.BaseDirectory, "runtimes", rid, "native");
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bool isNuGetRuntimeLibrariesDirectoryPresent = Directory.Exists(nugetNativeLibsPath);
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string dxilLibName = "dxil";
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string dxcompilerName = "dxcompiler";
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if (OperatingSystem.IsWindows())
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{
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dxilLibName = "dxil.dll";
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dxcompilerName = "dxcompiler.dll";
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if (!isNuGetRuntimeLibrariesDirectoryPresent)
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{
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rid = RuntimeInformation.ProcessArchitecture switch
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{
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Architecture.X64 => "win-x64",
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Architecture.Arm64 => "win-arm64",
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_ => "win-x64"
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};
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nugetNativeLibsPath = Path.Combine(AppContext.BaseDirectory, "runtimes", rid, "native");
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isNuGetRuntimeLibrariesDirectoryPresent = Directory.Exists(nugetNativeLibsPath);
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}
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}
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else if (OperatingSystem.IsLinux())
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{
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dxilLibName = "libdxil.so";
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dxcompilerName = "libdxcompiler.so";
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}
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else if (OperatingSystem.IsMacOS() || OperatingSystem.IsMacCatalyst())
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{
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dxilLibName = "libdxil.dylib";
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dxcompilerName = "libdxcompiler.dylib";
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}
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if (isNuGetRuntimeLibrariesDirectoryPresent)
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{
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string dxilLibPath = Path.Combine(AppContext.BaseDirectory, "runtimes", rid, "native", dxilLibName);
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string dxcompilerPath = Path.Combine(AppContext.BaseDirectory, "runtimes", rid, "native", dxcompilerName);
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if (NativeLibrary.TryLoad(dxilLibPath, assembly, searchPath, out _) &&
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NativeLibrary.TryLoad(dxcompilerPath, assembly, searchPath, out nativeLibrary))
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{
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return true;
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}
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}
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// Search root path
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if (NativeLibrary.TryLoad(dxilLibName, assembly, searchPath, out _) &&
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NativeLibrary.TryLoad(dxcompilerName, assembly, searchPath, out nativeLibrary))
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{
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return true;
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}
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nativeLibrary = IntPtr.Zero;
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return false;
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}
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#endif
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public static HResult DxcCreateInstance(in Guid rclsid, Guid* riid, void** ppv)
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public static HResult DxcCreateInstance(in Guid rclsid, Guid* riid, void** ppv)
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{
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{
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return DxcCreateInstance(
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return DxcCreateInstance(
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@@ -18,6 +18,22 @@
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<ProjectReference Include="..\..\Vortice.Win32.Media.Audio.XAudio2\Vortice.Win32.Media.Audio.XAudio2.csproj" />
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<ProjectReference Include="..\..\Vortice.Win32.Media.Audio.XAudio2\Vortice.Win32.Media.Audio.XAudio2.csproj" />
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</ItemGroup>
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</ItemGroup>
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<Choose>
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<When Condition="($([MSBuild]::IsOsPlatform('windows')) and '$(RuntimeIdentifier)'=='') or '$(RuntimeIdentifier)'=='win-x64'">
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<ItemGroup>
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<None Include="..\..\Vortice.Win32.Graphics.Direct3D.Dxc\runtimes\win-x64\native\dxil.dll" Link="dxil.dll" Visible="False" CopyToOutputDirectory="PreserveNewest" />
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<None Include="..\..\Vortice.Win32.Graphics.Direct3D.Dxc\runtimes\win-x64\native\dxcompiler.dll" Link="dxil.dll" Visible="False" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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</When>
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<When Condition="($([MSBuild]::IsOsPlatform('windows')) and '$(RuntimeIdentifier)'=='') or '$(RuntimeIdentifier)'=='win-arm64'">
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<ItemGroup>
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<None Include="..\..\Vortice.Win32.Graphics.Direct3D.Dxc\runtimes\win-arm64\native\dxil.dll" Link="dxil.dll" Visible="False" CopyToOutputDirectory="PreserveNewest" />
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<None Include="..\..\Vortice.Win32.Graphics.Direct3D.Dxc\runtimes\win-arm64\native\dxcompiler.dll" Link="dxil.dll" Visible="False" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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</When>
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</Choose>
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<ItemGroup>
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<ItemGroup>
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<Content Include="Assets\**" CopyToOutputDirectory="PreserveNewest" />
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<Content Include="Assets\**" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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</ItemGroup>
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