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Update metadata to 39.0.18-preview
Generator: Add initial Interface generation.
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@@ -14,7 +14,7 @@ namespace Win32.Graphics.Direct3D11;
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[Guid("b0e06fe0-8192-4e1a-b1ca-36d7414710b2")]
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[NativeTypeName("struct ID3D11ShaderResourceView : ID3D11View")]
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[NativeInheritance("ID3D11View")]
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public unsafe partial struct ID3D11ShaderResourceView : INativeGuid
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public unsafe partial struct ID3D11ShaderResourceView : ID3D11ShaderResourceView.Interface, INativeGuid
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{
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public static ref readonly Guid IID_ID3D11ShaderResourceView
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{
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@@ -121,5 +121,10 @@ public unsafe partial struct ID3D11ShaderResourceView : INativeGuid
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{
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((delegate* unmanaged[Stdcall]<ID3D11ShaderResourceView*, ShaderResourceViewDescription*, void>)(lpVtbl[8]))((ID3D11ShaderResourceView*)Unsafe.AsPointer(ref this), pDesc);
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}
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public interface Interface : ID3D11View.Interface
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{
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[VtblIndex(8)]
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void GetDesc(ShaderResourceViewDescription* pDesc);
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}
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}
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