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Update metadata to 39.0.18-preview
Generator: Add initial Interface generation.
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@@ -14,7 +14,7 @@ namespace Win32.Graphics.Direct2D;
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[Guid("18079135-4cf3-4868-bc8e-06067e6d242d")]
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[NativeTypeName("struct ID2D1CommandSink3 : ID2D1CommandSink2")]
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[NativeInheritance("ID2D1CommandSink2")]
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public unsafe partial struct ID2D1CommandSink3 : INativeGuid
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public unsafe partial struct ID2D1CommandSink3 : ID2D1CommandSink3.Interface, INativeGuid
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{
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public static ref readonly Guid IID_ID2D1CommandSink3
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{
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@@ -313,5 +313,10 @@ public unsafe partial struct ID2D1CommandSink3 : INativeGuid
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{
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return ((delegate* unmanaged[Stdcall]<ID2D1CommandSink3*, ID2D1SpriteBatch*, uint, uint, ID2D1Bitmap*, BitmapInterpolationMode, SpriteOptions, int>)(lpVtbl[32]))((ID2D1CommandSink3*)Unsafe.AsPointer(ref this), spriteBatch, startIndex, spriteCount, bitmap, interpolationMode, spriteOptions);
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}
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public interface Interface : ID2D1CommandSink2.Interface
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{
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[VtblIndex(32)]
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HResult DrawSpriteBatch(ID2D1SpriteBatch* spriteBatch, uint startIndex, uint spriteCount, ID2D1Bitmap* bitmap, BitmapInterpolationMode interpolationMode, SpriteOptions spriteOptions);
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}
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}
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