Add D3D12 native dependency project (Vortice.D3D12MA.Native) and C# bindings.

This commit is contained in:
Amer Koleci
2025-02-04 12:14:27 +01:00
parent 4699c15c51
commit 30277d58c6
44 changed files with 842 additions and 261 deletions

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<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_Vortice_D3DMA_Native_IsWindows Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">true</_Vortice_D3DMA_Native_IsWindows>
<_Vortice_D3DMA_Native_NativeRuntime Condition=" '$(_Vortice_D3DMA_Native_IsWindows)' == '' And '$(_Vortice_D3DMA_Native_IsWindows)' == 'true' And ('$(Prefer32Bit)' == 'false' Or '$(PlatformTarget)' == 'x64')">win-x64</_Vortice_D3DMA_Native_NativeRuntime>
<_Vortice_D3DMA_Native_NativeRuntime Condition=" '$(_Vortice_D3DMA_Native_IsWindows)' == '' And '$(_Vortice_D3DMA_Native_IsWindows)' == 'true' And '$(PlatformTarget)' == 'ARM64'">win-arm64</_Vortice_D3DMA_Native_NativeRuntime>
</PropertyGroup>
<ItemGroup>
<Content Condition="'$(_Vortice_D3DMA_Native_NativeRuntime)' != ''" Include="$(MSBuildThisFileDirectory)..\..\runtimes\$(_Vortice_D3DMA_Native_NativeRuntime)\native\D3D12MA.dll">
<Link>%(Filename)%(Extension)</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<Visible>False</Visible>
</Content>
</ItemGroup>
</Project>