Add D3D12 native dependency project (Vortice.D3D12MA.Native) and C# bindings.

This commit is contained in:
Amer Koleci
2025-02-04 12:14:27 +01:00
parent 4699c15c51
commit 30277d58c6
44 changed files with 842 additions and 261 deletions

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@@ -4,7 +4,7 @@
[![Build status](https://github.com/amerkoleci/Vortice.Win32/workflows/Build/badge.svg)](https://github.com/amerkoleci/Vortice.Win32/actions)
[![NuGet](https://img.shields.io/nuget/v/Vortice.Win32.svg)](https://www.nuget.org/packages/Vortice.Win32)
**Vortice.Win32** is **.net8.0** low-level bindings for Win32, generation is based on json files from [win32json](https://github.com/marlersoft/win32json), follows naming conventions of Vortice.Windows but small GC allocation and using unsafe struct for COM objects.
**Vortice.Win32** is **.net8.0** and **.net9.0** low-level bindings for Win32, generation is based on json files from [win32json](https://github.com/marlersoft/win32json), follows naming conventions of Vortice.Windows but small GC allocation and using unsafe struct for COM objects.
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