// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS"]/*' />
/// <unmanaged>D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS</unmanaged>
public enum StandardMultisampleQualityLevels : int
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS::D3D11_STANDARD_MULTISAMPLE_PATTERN"]/*' />
	/// <unmanaged>D3D11_STANDARD_MULTISAMPLE_PATTERN</unmanaged>
	Standard = -1,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS::D3D11_CENTER_MULTISAMPLE_PATTERN"]/*' />
	/// <unmanaged>D3D11_CENTER_MULTISAMPLE_PATTERN</unmanaged>
	Center = -2,
}
