// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_EFFECT_INPUT_DESCRIPTION"]/*' />
/// <unmanaged>D2D1_EFFECT_INPUT_DESCRIPTION</unmanaged>
public partial struct EffectInputDescription
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_EFFECT_INPUT_DESCRIPTION::effect"]/*' />
	public unsafe ID2D1Effect* effect;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_EFFECT_INPUT_DESCRIPTION::inputIndex"]/*' />
	public uint inputIndex;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_EFFECT_INPUT_DESCRIPTION::inputRectangle"]/*' />
	public Common.RectF inputRectangle;
}
