// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TRACE_GS_INPUT_PRIMITIVE"]/*' />
/// <unmanaged>D3D11_TRACE_GS_INPUT_PRIMITIVE</unmanaged>
public enum TraceGSInputPrimitive : int
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TRACE_GS_INPUT_PRIMITIVE::D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED"]/*' />
	/// <unmanaged>D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED</unmanaged>
	Undefined = 0,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TRACE_GS_INPUT_PRIMITIVE::D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT"]/*' />
	/// <unmanaged>D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT</unmanaged>
	Point = 1,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TRACE_GS_INPUT_PRIMITIVE::D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE"]/*' />
	/// <unmanaged>D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE</unmanaged>
	Line = 2,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TRACE_GS_INPUT_PRIMITIVE::D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE"]/*' />
	/// <unmanaged>D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE</unmanaged>
	Triangle = 3,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TRACE_GS_INPUT_PRIMITIVE::D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ"]/*' />
	/// <unmanaged>D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ</unmanaged>
	LineAdj = 6,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TRACE_GS_INPUT_PRIMITIVE::D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ"]/*' />
	/// <unmanaged>D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ</unmanaged>
	TriangleAdj = 7,
}
