// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_MESSAGE_SEVERITY"]/*' />
/// <unmanaged>D3D11_MESSAGE_SEVERITY</unmanaged>
public enum MessageSeverity : int
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_MESSAGE_SEVERITY::D3D11_MESSAGE_SEVERITY_CORRUPTION"]/*' />
	/// <unmanaged>D3D11_MESSAGE_SEVERITY_CORRUPTION</unmanaged>
	Corruption = 0,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_MESSAGE_SEVERITY::D3D11_MESSAGE_SEVERITY_ERROR"]/*' />
	/// <unmanaged>D3D11_MESSAGE_SEVERITY_ERROR</unmanaged>
	Error = 1,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_MESSAGE_SEVERITY::D3D11_MESSAGE_SEVERITY_WARNING"]/*' />
	/// <unmanaged>D3D11_MESSAGE_SEVERITY_WARNING</unmanaged>
	Warning = 2,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_MESSAGE_SEVERITY::D3D11_MESSAGE_SEVERITY_INFO"]/*' />
	/// <unmanaged>D3D11_MESSAGE_SEVERITY_INFO</unmanaged>
	Info = 3,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_MESSAGE_SEVERITY::D3D11_MESSAGE_SEVERITY_MESSAGE"]/*' />
	/// <unmanaged>D3D11_MESSAGE_SEVERITY_MESSAGE</unmanaged>
	Message = 4,
}
