// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_IMAGE_SOURCE_LOADING_OPTIONS"]/*' />
/// <unmanaged>D2D1_IMAGE_SOURCE_LOADING_OPTIONS</unmanaged>
[Flags]
public enum ImageSourceLoadingOptions : uint
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_IMAGE_SOURCE_LOADING_OPTIONS::D2D1_IMAGE_SOURCE_LOADING_OPTIONS_NONE"]/*' />
	/// <unmanaged>D2D1_IMAGE_SOURCE_LOADING_OPTIONS_NONE</unmanaged>
	None = 0,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_IMAGE_SOURCE_LOADING_OPTIONS::D2D1_IMAGE_SOURCE_LOADING_OPTIONS_RELEASE_SOURCE"]/*' />
	/// <unmanaged>D2D1_IMAGE_SOURCE_LOADING_OPTIONS_RELEASE_SOURCE</unmanaged>
	ReleaseSource = 1,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_IMAGE_SOURCE_LOADING_OPTIONS::D2D1_IMAGE_SOURCE_LOADING_OPTIONS_CACHE_ON_DEMAND"]/*' />
	/// <unmanaged>D2D1_IMAGE_SOURCE_LOADING_OPTIONS_CACHE_ON_DEMAND</unmanaged>
	CacheOnDemand = 2,
}
