// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_CONTENT_DESC"]/*' />
/// <unmanaged>D3D11_VIDEO_PROCESSOR_CONTENT_DESC</unmanaged>
public partial struct VideoProcessorContentDescription
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_CONTENT_DESC::InputFrameFormat"]/*' />
	public VideoFrameFormat InputFrameFormat;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_CONTENT_DESC::InputFrameRate"]/*' />
	public Graphics.Dxgi.Common.Rational InputFrameRate;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_CONTENT_DESC::InputWidth"]/*' />
	public uint InputWidth;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_CONTENT_DESC::InputHeight"]/*' />
	public uint InputHeight;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_CONTENT_DESC::OutputFrameRate"]/*' />
	public Graphics.Dxgi.Common.Rational OutputFrameRate;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_CONTENT_DESC::OutputWidth"]/*' />
	public uint OutputWidth;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_CONTENT_DESC::OutputHeight"]/*' />
	public uint OutputHeight;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_CONTENT_DESC::Usage"]/*' />
	public VideoUsage Usage;
}
