// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES"]/*' />
/// <unmanaged>D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES</unmanaged>
public partial struct TransformedImageSourceProperties
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES::orientation"]/*' />
	public Orientation orientation;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES::scaleX"]/*' />
	public float scaleX;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES::scaleY"]/*' />
	public float scaleY;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES::interpolationMode"]/*' />
	public InterpolationMode interpolationMode;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES::options"]/*' />
	public TransformedImageSourceOptions options;
}
