// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_LAYER_PARAMETERS1"]/*' />
/// <unmanaged>D2D1_LAYER_PARAMETERS1</unmanaged>
public partial struct LayerParameters1
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_LAYER_PARAMETERS1::contentBounds"]/*' />
	public Common.RectF contentBounds;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_LAYER_PARAMETERS1::geometricMask"]/*' />
	public unsafe ID2D1Geometry* geometricMask;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_LAYER_PARAMETERS1::maskAntialiasMode"]/*' />
	public AntialiasMode maskAntialiasMode;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_LAYER_PARAMETERS1::maskTransform"]/*' />
	public Matrix3x2 maskTransform;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_LAYER_PARAMETERS1::opacity"]/*' />
	public float opacity;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_LAYER_PARAMETERS1::opacityBrush"]/*' />
	public unsafe ID2D1Brush* opacityBrush;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_LAYER_PARAMETERS1::layerOptions"]/*' />
	public LayerOptions1 layerOptions;
}
