// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS"]/*' />
/// <unmanaged>D3D11_FEATURE_DATA_D3D11_OPTIONS</unmanaged>
public partial struct FeatureDataD3D11Options
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::OutputMergerLogicOp"]/*' />
	public Bool32 OutputMergerLogicOp;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::UAVOnlyRenderingForcedSampleCount"]/*' />
	public Bool32 UAVOnlyRenderingForcedSampleCount;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::DiscardAPIsSeenByDriver"]/*' />
	public Bool32 DiscardAPIsSeenByDriver;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::FlagsForUpdateAndCopySeenByDriver"]/*' />
	public Bool32 FlagsForUpdateAndCopySeenByDriver;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::ClearView"]/*' />
	public Bool32 ClearView;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::CopyWithOverlap"]/*' />
	public Bool32 CopyWithOverlap;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::ConstantBufferPartialUpdate"]/*' />
	public Bool32 ConstantBufferPartialUpdate;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::ConstantBufferOffsetting"]/*' />
	public Bool32 ConstantBufferOffsetting;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::MapNoOverwriteOnDynamicConstantBuffer"]/*' />
	public Bool32 MapNoOverwriteOnDynamicConstantBuffer;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::MapNoOverwriteOnDynamicBufferSRV"]/*' />
	public Bool32 MapNoOverwriteOnDynamicBufferSRV;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::MultisampleRTVWithForcedSampleCountOne"]/*' />
	public Bool32 MultisampleRTVWithForcedSampleCountOne;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::SAD4ShaderInstructions"]/*' />
	public Bool32 SAD4ShaderInstructions;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::ExtendedDoublesShaderInstructions"]/*' />
	public Bool32 ExtendedDoublesShaderInstructions;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS::ExtendedResourceSharing"]/*' />
	public Bool32 ExtendedResourceSharing;
}
