// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CONVOLVEMATRIX_PROP"]/*' />
/// <unmanaged>D2D1_CONVOLVEMATRIX_PROP</unmanaged>
public enum ConvolveMatrixProp : uint
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CONVOLVEMATRIX_PROP::D2D1_CONVOLVEMATRIX_PROP_KERNEL_UNIT_LENGTH"]/*' />
	/// <unmanaged>D2D1_CONVOLVEMATRIX_PROP_KERNEL_UNIT_LENGTH</unmanaged>
	KernelUnitLength = 0,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CONVOLVEMATRIX_PROP::D2D1_CONVOLVEMATRIX_PROP_SCALE_MODE"]/*' />
	/// <unmanaged>D2D1_CONVOLVEMATRIX_PROP_SCALE_MODE</unmanaged>
	ScaleMode = 1,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CONVOLVEMATRIX_PROP::D2D1_CONVOLVEMATRIX_PROP_KERNEL_SIZE_X"]/*' />
	/// <unmanaged>D2D1_CONVOLVEMATRIX_PROP_KERNEL_SIZE_X</unmanaged>
	KernelSizeX = 2,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CONVOLVEMATRIX_PROP::D2D1_CONVOLVEMATRIX_PROP_KERNEL_SIZE_Y"]/*' />
	/// <unmanaged>D2D1_CONVOLVEMATRIX_PROP_KERNEL_SIZE_Y</unmanaged>
	KernelSizeY = 3,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CONVOLVEMATRIX_PROP::D2D1_CONVOLVEMATRIX_PROP_KERNEL_MATRIX"]/*' />
	/// <unmanaged>D2D1_CONVOLVEMATRIX_PROP_KERNEL_MATRIX</unmanaged>
	KernelMatrix = 4,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CONVOLVEMATRIX_PROP::D2D1_CONVOLVEMATRIX_PROP_DIVISOR"]/*' />
	/// <unmanaged>D2D1_CONVOLVEMATRIX_PROP_DIVISOR</unmanaged>
	Divisor = 5,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CONVOLVEMATRIX_PROP::D2D1_CONVOLVEMATRIX_PROP_BIAS"]/*' />
	/// <unmanaged>D2D1_CONVOLVEMATRIX_PROP_BIAS</unmanaged>
	Bias = 6,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CONVOLVEMATRIX_PROP::D2D1_CONVOLVEMATRIX_PROP_KERNEL_OFFSET"]/*' />
	/// <unmanaged>D2D1_CONVOLVEMATRIX_PROP_KERNEL_OFFSET</unmanaged>
	KernelOffset = 7,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CONVOLVEMATRIX_PROP::D2D1_CONVOLVEMATRIX_PROP_PRESERVE_ALPHA"]/*' />
	/// <unmanaged>D2D1_CONVOLVEMATRIX_PROP_PRESERVE_ALPHA</unmanaged>
	PreserveAlpha = 8,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CONVOLVEMATRIX_PROP::D2D1_CONVOLVEMATRIX_PROP_BORDER_MODE"]/*' />
	/// <unmanaged>D2D1_CONVOLVEMATRIX_PROP_BORDER_MODE</unmanaged>
	BorderMode = 9,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CONVOLVEMATRIX_PROP::D2D1_CONVOLVEMATRIX_PROP_CLAMP_OUTPUT"]/*' />
	/// <unmanaged>D2D1_CONVOLVEMATRIX_PROP_CLAMP_OUTPUT</unmanaged>
	ClampOutput = 10,
}
