// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SVG_VIEWBOX"]/*' />
/// <unmanaged>D2D1_SVG_VIEWBOX</unmanaged>
public partial struct SvgViewbox
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SVG_VIEWBOX::x"]/*' />
	public float x;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SVG_VIEWBOX::y"]/*' />
	public float y;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SVG_VIEWBOX::width"]/*' />
	public float width;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SVG_VIEWBOX::height"]/*' />
	public float height;
}
