// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CHANGE_TYPE"]/*' />
/// <unmanaged>D2D1_CHANGE_TYPE</unmanaged>
[Flags]
public enum ChangeType : uint
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CHANGE_TYPE::D2D1_CHANGE_TYPE_NONE"]/*' />
	/// <unmanaged>D2D1_CHANGE_TYPE_NONE</unmanaged>
	None = 0,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CHANGE_TYPE::D2D1_CHANGE_TYPE_PROPERTIES"]/*' />
	/// <unmanaged>D2D1_CHANGE_TYPE_PROPERTIES</unmanaged>
	Properties = 1,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CHANGE_TYPE::D2D1_CHANGE_TYPE_CONTEXT"]/*' />
	/// <unmanaged>D2D1_CHANGE_TYPE_CONTEXT</unmanaged>
	Context = 2,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_CHANGE_TYPE::D2D1_CHANGE_TYPE_GRAPH"]/*' />
	/// <unmanaged>D2D1_CHANGE_TYPE_GRAPH</unmanaged>
	Graph = 3,
}
