// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.DirectWrite;

/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_TEXT_RANGE"]/*' />
/// <unmanaged>DWRITE_TEXT_RANGE</unmanaged>
public partial struct TextRange
{
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_TEXT_RANGE::startPosition"]/*' />
	public uint startPosition;

	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_TEXT_RANGE::length"]/*' />
	public uint length;
}
