// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_COMMAND_LIST_TYPE"]/*' />
/// <unmanaged>D3D12_COMMAND_LIST_TYPE</unmanaged>
public enum CommandListType : int
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_COMMAND_LIST_TYPE::D3D12_COMMAND_LIST_TYPE_DIRECT"]/*' />
	/// <unmanaged>D3D12_COMMAND_LIST_TYPE_DIRECT</unmanaged>
	Direct = 0,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_COMMAND_LIST_TYPE::D3D12_COMMAND_LIST_TYPE_BUNDLE"]/*' />
	/// <unmanaged>D3D12_COMMAND_LIST_TYPE_BUNDLE</unmanaged>
	Bundle = 1,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_COMMAND_LIST_TYPE::D3D12_COMMAND_LIST_TYPE_COMPUTE"]/*' />
	/// <unmanaged>D3D12_COMMAND_LIST_TYPE_COMPUTE</unmanaged>
	Compute = 2,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_COMMAND_LIST_TYPE::D3D12_COMMAND_LIST_TYPE_COPY"]/*' />
	/// <unmanaged>D3D12_COMMAND_LIST_TYPE_COPY</unmanaged>
	Copy = 3,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_COMMAND_LIST_TYPE::D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE"]/*' />
	/// <unmanaged>D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE</unmanaged>
	VideoDecode = 4,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_COMMAND_LIST_TYPE::D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS"]/*' />
	/// <unmanaged>D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS</unmanaged>
	VideoProcess = 5,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_COMMAND_LIST_TYPE::D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE"]/*' />
	/// <unmanaged>D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE</unmanaged>
	VideoEncode = 6,
}
