// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS"]/*' />
/// <unmanaged>D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS</unmanaged>
public partial struct RenderPassEndingAccessResolveSubresourceParameters
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS::SrcSubresource"]/*' />
	public uint SrcSubresource;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS::DstSubresource"]/*' />
	public uint DstSubresource;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS::DstX"]/*' />
	public uint DstX;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS::DstY"]/*' />
	public uint DstY;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS::SrcRect"]/*' />
	public RawRect SrcRect;
}
