// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1"]/*' />
/// <unmanaged>D2D1_BITMAP_PROPERTIES1</unmanaged>
public partial struct BitmapProperties1
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::pixelFormat"]/*' />
	public Common.PixelFormat pixelFormat;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::dpiX"]/*' />
	public float dpiX;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::dpiY"]/*' />
	public float dpiY;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::bitmapOptions"]/*' />
	public BitmapOptions bitmapOptions;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::colorContext"]/*' />
	public unsafe ID2D1ColorContext* colorContext;
}
