// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS2"]/*' />
/// <unmanaged>D3D11_FEATURE_DATA_D3D11_OPTIONS2</unmanaged>
public partial struct FeatureDataD3D11Options2
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS2::PSSpecifiedStencilRefSupported"]/*' />
	public Bool32 PSSpecifiedStencilRefSupported;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS2::TypedUAVLoadAdditionalFormats"]/*' />
	public Bool32 TypedUAVLoadAdditionalFormats;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS2::ROVsSupported"]/*' />
	public Bool32 ROVsSupported;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS2::ConservativeRasterizationTier"]/*' />
	public ConservativeRasterizationTier ConservativeRasterizationTier;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS2::TiledResourcesTier"]/*' />
	public TiledResourcesTier TiledResourcesTier;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS2::MapOnDefaultTextures"]/*' />
	public Bool32 MapOnDefaultTextures;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS2::StandardSwizzle"]/*' />
	public Bool32 StandardSwizzle;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_D3D11_OPTIONS2::UnifiedMemoryArchitecture"]/*' />
	public Bool32 UnifiedMemoryArchitecture;
}
