// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_COMBINE_MODE"]/*' />
/// <unmanaged>D2D1_COMBINE_MODE</unmanaged>
public enum CombineMode : uint
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_COMBINE_MODE::D2D1_COMBINE_MODE_UNION"]/*' />
	/// <unmanaged>D2D1_COMBINE_MODE_UNION</unmanaged>
	Union = 0,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_COMBINE_MODE::D2D1_COMBINE_MODE_INTERSECT"]/*' />
	/// <unmanaged>D2D1_COMBINE_MODE_INTERSECT</unmanaged>
	Intersect = 1,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_COMBINE_MODE::D2D1_COMBINE_MODE_XOR"]/*' />
	/// <unmanaged>D2D1_COMBINE_MODE_XOR</unmanaged>
	Xor = 2,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_COMBINE_MODE::D2D1_COMBINE_MODE_EXCLUDE"]/*' />
	/// <unmanaged>D2D1_COMBINE_MODE_EXCLUDE</unmanaged>
	Exclude = 3,
}
