// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D.Common;

/// <include file='../../../../Vortice.Win32.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_BORDER_MODE"]/*' />
/// <unmanaged>D2D1_BORDER_MODE</unmanaged>
public enum BorderMode : uint
{
	/// <include file='../../../../Vortice.Win32.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_BORDER_MODE::D2D1_BORDER_MODE_SOFT"]/*' />
	/// <unmanaged>D2D1_BORDER_MODE_SOFT</unmanaged>
	Soft = 0,
	/// <include file='../../../../Vortice.Win32.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_BORDER_MODE::D2D1_BORDER_MODE_HARD"]/*' />
	/// <unmanaged>D2D1_BORDER_MODE_HARD</unmanaged>
	Hard = 1,
}
