// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Imaging;

/// <include file='../Imaging.xml' path='doc/member[@name="WICImageParameters"]/*' />
/// <unmanaged>WICImageParameters</unmanaged>
public partial struct WICImageParameters
{
	/// <include file='../Imaging.xml' path='doc/member[@name="WICImageParameters::PixelFormat"]/*' />
	public Graphics.Direct2D.Common.PixelFormat PixelFormat;

	/// <include file='../Imaging.xml' path='doc/member[@name="WICImageParameters::DpiX"]/*' />
	public float DpiX;

	/// <include file='../Imaging.xml' path='doc/member[@name="WICImageParameters::DpiY"]/*' />
	public float DpiY;

	/// <include file='../Imaging.xml' path='doc/member[@name="WICImageParameters::Top"]/*' />
	public float Top;

	/// <include file='../Imaging.xml' path='doc/member[@name="WICImageParameters::Left"]/*' />
	public float Left;

	/// <include file='../Imaging.xml' path='doc/member[@name="WICImageParameters::PixelWidth"]/*' />
	public uint PixelWidth;

	/// <include file='../Imaging.xml' path='doc/member[@name="WICImageParameters::PixelHeight"]/*' />
	public uint PixelHeight;
}
