// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_DEPTH_STENCILOP_DESC"]/*' />
/// <unmanaged>D3D11_DEPTH_STENCILOP_DESC</unmanaged>
public partial struct DepthStencilOperationDescription
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_DEPTH_STENCILOP_DESC::StencilFailOp"]/*' />
	public StencilOperation StencilFailOp;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_DEPTH_STENCILOP_DESC::StencilDepthFailOp"]/*' />
	public StencilOperation StencilDepthFailOp;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_DEPTH_STENCILOP_DESC::StencilPassOp"]/*' />
	public StencilOperation StencilPassOp;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_DEPTH_STENCILOP_DESC::StencilFunc"]/*' />
	public ComparisonFunction StencilFunc;
}
