// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_PROTECTED_SESSION_STATUS"]/*' />
/// <unmanaged>D3D12_PROTECTED_SESSION_STATUS</unmanaged>
public enum ProtectedSessionStatus : int
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_PROTECTED_SESSION_STATUS::D3D12_PROTECTED_SESSION_STATUS_OK"]/*' />
	/// <unmanaged>D3D12_PROTECTED_SESSION_STATUS_OK</unmanaged>
	Ok = 0,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_PROTECTED_SESSION_STATUS::D3D12_PROTECTED_SESSION_STATUS_INVALID"]/*' />
	/// <unmanaged>D3D12_PROTECTED_SESSION_STATUS_INVALID</unmanaged>
	Invalid = 1,
}
