// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D;

/// <include file='../Direct3D.xml' path='doc/member[@name="D3D_DRIVER_TYPE"]/*' />
/// <unmanaged>D3D_DRIVER_TYPE</unmanaged>
public enum DriverType : int
{
	/// <include file='../Direct3D.xml' path='doc/member[@name="D3D_DRIVER_TYPE::D3D_DRIVER_TYPE_UNKNOWN"]/*' />
	/// <unmanaged>D3D_DRIVER_TYPE_UNKNOWN</unmanaged>
	Unknown = 0,
	/// <include file='../Direct3D.xml' path='doc/member[@name="D3D_DRIVER_TYPE::D3D_DRIVER_TYPE_HARDWARE"]/*' />
	/// <unmanaged>D3D_DRIVER_TYPE_HARDWARE</unmanaged>
	Hardware = 1,
	/// <include file='../Direct3D.xml' path='doc/member[@name="D3D_DRIVER_TYPE::D3D_DRIVER_TYPE_REFERENCE"]/*' />
	/// <unmanaged>D3D_DRIVER_TYPE_REFERENCE</unmanaged>
	Reference = 2,
	/// <include file='../Direct3D.xml' path='doc/member[@name="D3D_DRIVER_TYPE::D3D_DRIVER_TYPE_NULL"]/*' />
	/// <unmanaged>D3D_DRIVER_TYPE_NULL</unmanaged>
	Null = 3,
	/// <include file='../Direct3D.xml' path='doc/member[@name="D3D_DRIVER_TYPE::D3D_DRIVER_TYPE_SOFTWARE"]/*' />
	/// <unmanaged>D3D_DRIVER_TYPE_SOFTWARE</unmanaged>
	Software = 4,
	/// <include file='../Direct3D.xml' path='doc/member[@name="D3D_DRIVER_TYPE::D3D_DRIVER_TYPE_WARP"]/*' />
	/// <unmanaged>D3D_DRIVER_TYPE_WARP</unmanaged>
	Warp = 5,
}
