// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D.Dxc;

/// <unmanaged>DXC_HASHFLAG</unmanaged>
[Flags]
public enum DxcHashFlags : uint
{
	None = 0,
	/// <unmanaged>DXC_HASHFLAG_INCLUDES_SOURCE</unmanaged>
	IncludesSource = 1,
}
