// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_PROTECTED_RESOURCE_SESSION_DESC1"]/*' />
/// <unmanaged>D3D12_PROTECTED_RESOURCE_SESSION_DESC1</unmanaged>
public partial struct ProtectedResourceSessionDescription1
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_PROTECTED_RESOURCE_SESSION_DESC1::NodeMask"]/*' />
	public uint NodeMask;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_PROTECTED_RESOURCE_SESSION_DESC1::Flags"]/*' />
	public ProtectedResourceSessionFlags Flags;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_PROTECTED_RESOURCE_SESSION_DESC1::ProtectionType"]/*' />
	public Guid ProtectionType;
}
