// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_UAV_DIMENSION"]/*' />
/// <unmanaged>D3D11_UAV_DIMENSION</unmanaged>
public enum UavDimension : int
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_UAV_DIMENSION::D3D11_UAV_DIMENSION_UNKNOWN"]/*' />
	/// <unmanaged>D3D11_UAV_DIMENSION_UNKNOWN</unmanaged>
	Unknown = 0,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_UAV_DIMENSION::D3D11_UAV_DIMENSION_BUFFER"]/*' />
	/// <unmanaged>D3D11_UAV_DIMENSION_BUFFER</unmanaged>
	Buffer = 1,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_UAV_DIMENSION::D3D11_UAV_DIMENSION_TEXTURE1D"]/*' />
	/// <unmanaged>D3D11_UAV_DIMENSION_TEXTURE1D</unmanaged>
	Texture1D = 2,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_UAV_DIMENSION::D3D11_UAV_DIMENSION_TEXTURE1DARRAY"]/*' />
	/// <unmanaged>D3D11_UAV_DIMENSION_TEXTURE1DARRAY</unmanaged>
	Texture1DArray = 3,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_UAV_DIMENSION::D3D11_UAV_DIMENSION_TEXTURE2D"]/*' />
	/// <unmanaged>D3D11_UAV_DIMENSION_TEXTURE2D</unmanaged>
	Texture2D = 4,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_UAV_DIMENSION::D3D11_UAV_DIMENSION_TEXTURE2DARRAY"]/*' />
	/// <unmanaged>D3D11_UAV_DIMENSION_TEXTURE2DARRAY</unmanaged>
	Texture2DArray = 5,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_UAV_DIMENSION::D3D11_UAV_DIMENSION_TEXTURE3D"]/*' />
	/// <unmanaged>D3D11_UAV_DIMENSION_TEXTURE3D</unmanaged>
	Texture3D = 8,
}
