// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_COLORMANAGEMENT_RENDERING_INTENT"]/*' />
/// <unmanaged>D2D1_COLORMANAGEMENT_RENDERING_INTENT</unmanaged>
public enum ColorManagementRenderingIntent : uint
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_COLORMANAGEMENT_RENDERING_INTENT::D2D1_COLORMANAGEMENT_RENDERING_INTENT_PERCEPTUAL"]/*' />
	/// <unmanaged>D2D1_COLORMANAGEMENT_RENDERING_INTENT_PERCEPTUAL</unmanaged>
	Perceptual = 0,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_COLORMANAGEMENT_RENDERING_INTENT::D2D1_COLORMANAGEMENT_RENDERING_INTENT_RELATIVE_COLORIMETRIC"]/*' />
	/// <unmanaged>D2D1_COLORMANAGEMENT_RENDERING_INTENT_RELATIVE_COLORIMETRIC</unmanaged>
	RelativeColorimetric = 1,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_COLORMANAGEMENT_RENDERING_INTENT::D2D1_COLORMANAGEMENT_RENDERING_INTENT_SATURATION"]/*' />
	/// <unmanaged>D2D1_COLORMANAGEMENT_RENDERING_INTENT_SATURATION</unmanaged>
	Saturation = 2,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_COLORMANAGEMENT_RENDERING_INTENT::D2D1_COLORMANAGEMENT_RENDERING_INTENT_ABSOLUTE_COLORIMETRIC"]/*' />
	/// <unmanaged>D2D1_COLORMANAGEMENT_RENDERING_INTENT_ABSOLUTE_COLORIMETRIC</unmanaged>
	AbsoluteColorimetric = 3,
}
