// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_FEATURE_DATA_D3D12_OPTIONS1"]/*' />
/// <unmanaged>D3D12_FEATURE_DATA_D3D12_OPTIONS1</unmanaged>
public partial struct FeatureDataD3D12Options1
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_FEATURE_DATA_D3D12_OPTIONS1::WaveOps"]/*' />
	public Bool32 WaveOps;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_FEATURE_DATA_D3D12_OPTIONS1::WaveLaneCountMin"]/*' />
	public uint WaveLaneCountMin;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_FEATURE_DATA_D3D12_OPTIONS1::WaveLaneCountMax"]/*' />
	public uint WaveLaneCountMax;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_FEATURE_DATA_D3D12_OPTIONS1::TotalLaneCount"]/*' />
	public uint TotalLaneCount;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_FEATURE_DATA_D3D12_OPTIONS1::ExpandedComputeResourceStates"]/*' />
	public Bool32 ExpandedComputeResourceStates;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_FEATURE_DATA_D3D12_OPTIONS1::Int64ShaderOps"]/*' />
	public Bool32 Int64ShaderOps;
}
