// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_INPUT_CLASSIFICATION"]/*' />
/// <unmanaged>D3D12_INPUT_CLASSIFICATION</unmanaged>
public enum InputClassification : int
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_INPUT_CLASSIFICATION::D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA"]/*' />
	/// <unmanaged>D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA</unmanaged>
	PerVertexData = 0,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_INPUT_CLASSIFICATION::D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA"]/*' />
	/// <unmanaged>D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA</unmanaged>
	PerInstanceData = 1,
}
