// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT"]/*' />
/// <unmanaged>D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT</unmanaged>
public partial struct AuthenticatedQueryAccessibilityOutput
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT::Output"]/*' />
	public AuthenticatedQueryOutput Output;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT::BusType"]/*' />
	public BusType BusType;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT::AccessibleInContiguousBlocks"]/*' />
	public Bool32 AccessibleInContiguousBlocks;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT::AccessibleInNonContiguousBlocks"]/*' />
	public Bool32 AccessibleInNonContiguousBlocks;
}
