// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_FEATURE_LEVEL"]/*' />
/// <unmanaged>D2D1_FEATURE_LEVEL</unmanaged>
public enum FeatureLevel : uint
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_FEATURE_LEVEL::D2D1_FEATURE_LEVEL_DEFAULT"]/*' />
	/// <unmanaged>D2D1_FEATURE_LEVEL_DEFAULT</unmanaged>
	Default = 0,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_FEATURE_LEVEL::D2D1_FEATURE_LEVEL_9"]/*' />
	/// <unmanaged>D2D1_FEATURE_LEVEL_9</unmanaged>
	Level_9 = 37120,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_FEATURE_LEVEL::D2D1_FEATURE_LEVEL_10"]/*' />
	/// <unmanaged>D2D1_FEATURE_LEVEL_10</unmanaged>
	Level_10 = 40960,
}
