// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_ROOT_PARAMETER_TYPE"]/*' />
/// <unmanaged>D3D12_ROOT_PARAMETER_TYPE</unmanaged>
public enum RootParameterType : int
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_ROOT_PARAMETER_TYPE::D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE"]/*' />
	/// <unmanaged>D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE</unmanaged>
	DescriptorTable = 0,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_ROOT_PARAMETER_TYPE::D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS"]/*' />
	/// <unmanaged>D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS</unmanaged>
	T32BitConstants = 1,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_ROOT_PARAMETER_TYPE::D3D12_ROOT_PARAMETER_TYPE_CBV"]/*' />
	/// <unmanaged>D3D12_ROOT_PARAMETER_TYPE_CBV</unmanaged>
	Cbv = 2,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_ROOT_PARAMETER_TYPE::D3D12_ROOT_PARAMETER_TYPE_SRV"]/*' />
	/// <unmanaged>D3D12_ROOT_PARAMETER_TYPE_SRV</unmanaged>
	Srv = 3,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_ROOT_PARAMETER_TYPE::D3D12_ROOT_PARAMETER_TYPE_UAV"]/*' />
	/// <unmanaged>D3D12_ROOT_PARAMETER_TYPE_UAV</unmanaged>
	Uav = 4,
}
