// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D;

/// <include file='../Direct3D.xml' path='doc/member[@name="D3D_INCLUDE_TYPE"]/*' />
/// <unmanaged>D3D_INCLUDE_TYPE</unmanaged>
public enum IncludeType : int
{
	/// <include file='../Direct3D.xml' path='doc/member[@name="D3D_INCLUDE_TYPE::D3D_INCLUDE_LOCAL"]/*' />
	/// <unmanaged>D3D_INCLUDE_LOCAL</unmanaged>
	Local = 0,
	/// <include file='../Direct3D.xml' path='doc/member[@name="D3D_INCLUDE_TYPE::D3D_INCLUDE_SYSTEM"]/*' />
	/// <unmanaged>D3D_INCLUDE_SYSTEM</unmanaged>
	System = 1,
}
