using System.Runtime.CompilerServices;

[assembly: InternalsVisibleTo("Vortice.Win32.Direct3D11")]
[assembly: InternalsVisibleTo("Vortice.Win32.Direct3D12")]
[assembly: InternalsVisibleTo("Vortice.Win32.Direct3D11on12")]
[assembly: InternalsVisibleTo("Vortice.Win32.Direct2D")]
[assembly: InternalsVisibleTo("Vortice.Win32.DirectWrite")]
[assembly: InternalsVisibleTo("Vortice.Win32.Dxc")]
