// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Imaging;

/// <include file='../Imaging.xml' path='doc/member[@name="WICBitmapInterpolationMode"]/*' />
/// <unmanaged>WICBitmapInterpolationMode</unmanaged>
public enum WICBitmapInterpolationMode : int
{
	/// <include file='../Imaging.xml' path='doc/member[@name="WICBitmapInterpolationMode::WICBitmapInterpolationModeNearestNeighbor"]/*' />
	/// <unmanaged>WICBitmapInterpolationModeNearestNeighbor</unmanaged>
	ModeNearestNeighbor = 0,
	/// <include file='../Imaging.xml' path='doc/member[@name="WICBitmapInterpolationMode::WICBitmapInterpolationModeLinear"]/*' />
	/// <unmanaged>WICBitmapInterpolationModeLinear</unmanaged>
	ModeLinear = 1,
	/// <include file='../Imaging.xml' path='doc/member[@name="WICBitmapInterpolationMode::WICBitmapInterpolationModeCubic"]/*' />
	/// <unmanaged>WICBitmapInterpolationModeCubic</unmanaged>
	ModeCubic = 2,
	/// <include file='../Imaging.xml' path='doc/member[@name="WICBitmapInterpolationMode::WICBitmapInterpolationModeFant"]/*' />
	/// <unmanaged>WICBitmapInterpolationModeFant</unmanaged>
	ModeFant = 3,
	/// <include file='../Imaging.xml' path='doc/member[@name="WICBitmapInterpolationMode::WICBitmapInterpolationModeHighQualityCubic"]/*' />
	/// <unmanaged>WICBitmapInterpolationModeHighQualityCubic</unmanaged>
	ModeHighQualityCubic = 4,
}
