// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SUPPORT_FLAGS"]/*' />
/// <unmanaged>D3D12_SHADER_CACHE_SUPPORT_FLAGS</unmanaged>
[Flags]
public enum ShaderCacheSupportFlags : uint
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SUPPORT_FLAGS::D3D12_SHADER_CACHE_SUPPORT_NONE"]/*' />
	/// <unmanaged>D3D12_SHADER_CACHE_SUPPORT_NONE</unmanaged>
	None = 0,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SUPPORT_FLAGS::D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO"]/*' />
	/// <unmanaged>D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO</unmanaged>
	SinglePso = 1,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SUPPORT_FLAGS::D3D12_SHADER_CACHE_SUPPORT_LIBRARY"]/*' />
	/// <unmanaged>D3D12_SHADER_CACHE_SUPPORT_LIBRARY</unmanaged>
	Library = 2,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SUPPORT_FLAGS::D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE"]/*' />
	/// <unmanaged>D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE</unmanaged>
	AutomaticInprocCache = 4,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SUPPORT_FLAGS::D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE"]/*' />
	/// <unmanaged>D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE</unmanaged>
	AutomaticDiskCache = 8,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SUPPORT_FLAGS::D3D12_SHADER_CACHE_SUPPORT_DRIVER_MANAGED_CACHE"]/*' />
	/// <unmanaged>D3D12_SHADER_CACHE_SUPPORT_DRIVER_MANAGED_CACHE</unmanaged>
	DriverManagedCache = 16,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SUPPORT_FLAGS::D3D12_SHADER_CACHE_SUPPORT_SHADER_CONTROL_CLEAR"]/*' />
	/// <unmanaged>D3D12_SHADER_CACHE_SUPPORT_SHADER_CONTROL_CLEAR</unmanaged>
	ShaderControlClear = 32,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SUPPORT_FLAGS::D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE"]/*' />
	/// <unmanaged>D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE</unmanaged>
	ShaderSessionDelete = 64,
}
