// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.DirectWrite;

/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_STRIKETHROUGH"]/*' />
/// <unmanaged>DWRITE_STRIKETHROUGH</unmanaged>
public partial struct Strikethrough
{
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_STRIKETHROUGH::width"]/*' />
	public float width;

	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_STRIKETHROUGH::thickness"]/*' />
	public float thickness;

	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_STRIKETHROUGH::offset"]/*' />
	public float offset;

	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_STRIKETHROUGH::readingDirection"]/*' />
	public ReadingDirection readingDirection;

	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_STRIKETHROUGH::flowDirection"]/*' />
	public FlowDirection flowDirection;

	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_STRIKETHROUGH::localeName"]/*' />
	public unsafe ushort* localeName;

	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_STRIKETHROUGH::measuringMode"]/*' />
	public MeasuringMode measuringMode;
}
