// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_KIND_FLAGS"]/*' />
/// <unmanaged>D3D12_SHADER_CACHE_KIND_FLAGS</unmanaged>
[Flags]
public enum ShaderCacheKindFlags : uint
{
	None = 0,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_KIND_FLAGS::D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER"]/*' />
	/// <unmanaged>D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER</unmanaged>
	ImplicitD3DCacheForDriver = 1,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_KIND_FLAGS::D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS"]/*' />
	/// <unmanaged>D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS</unmanaged>
	ImplicitD3DConversions = 2,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_KIND_FLAGS::D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED"]/*' />
	/// <unmanaged>D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED</unmanaged>
	ImplicitDriverManaged = 4,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_KIND_FLAGS::D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED"]/*' />
	/// <unmanaged>D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED</unmanaged>
	ApplicationManaged = 8,
}
