// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_GAMMA1"]/*' />
/// <unmanaged>D2D1_GAMMA1</unmanaged>
public enum Gamma1 : uint
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_GAMMA1::D2D1_GAMMA1_G22"]/*' />
	/// <unmanaged>D2D1_GAMMA1_G22</unmanaged>
	G22 = 0,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_GAMMA1::D2D1_GAMMA1_G10"]/*' />
	/// <unmanaged>D2D1_GAMMA1_G10</unmanaged>
	G10 = 1,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_GAMMA1::D2D1_GAMMA1_G2084"]/*' />
	/// <unmanaged>D2D1_GAMMA1_G2084</unmanaged>
	G2084 = 2,
}
