// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.DirectWrite;

/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_TEXT_ALIGNMENT"]/*' />
/// <unmanaged>DWRITE_TEXT_ALIGNMENT</unmanaged>
public enum TextAlignment : int
{
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_TEXT_ALIGNMENT::DWRITE_TEXT_ALIGNMENT_LEADING"]/*' />
	/// <unmanaged>DWRITE_TEXT_ALIGNMENT_LEADING</unmanaged>
	Leading = 0,
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_TEXT_ALIGNMENT::DWRITE_TEXT_ALIGNMENT_TRAILING"]/*' />
	/// <unmanaged>DWRITE_TEXT_ALIGNMENT_TRAILING</unmanaged>
	Trailing = 1,
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_TEXT_ALIGNMENT::DWRITE_TEXT_ALIGNMENT_CENTER"]/*' />
	/// <unmanaged>DWRITE_TEXT_ALIGNMENT_CENTER</unmanaged>
	Center = 2,
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_TEXT_ALIGNMENT::DWRITE_TEXT_ALIGNMENT_JUSTIFIED"]/*' />
	/// <unmanaged>DWRITE_TEXT_ALIGNMENT_JUSTIFIED</unmanaged>
	Justified = 3,
}
