// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE"]/*' />
/// <unmanaged>D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE</unmanaged>
public enum AuthenticatedProcessIdentifierType : int
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE::D3D11_PROCESSIDTYPE_UNKNOWN"]/*' />
	/// <unmanaged>D3D11_PROCESSIDTYPE_UNKNOWN</unmanaged>
	Unknown = 0,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE::D3D11_PROCESSIDTYPE_DWM"]/*' />
	/// <unmanaged>D3D11_PROCESSIDTYPE_DWM</unmanaged>
	Dwm = 1,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE::D3D11_PROCESSIDTYPE_HANDLE"]/*' />
	/// <unmanaged>D3D11_PROCESSIDTYPE_HANDLE</unmanaged>
	Handle = 2,
}
