// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SESSION_DESC"]/*' />
/// <unmanaged>D3D12_SHADER_CACHE_SESSION_DESC</unmanaged>
public partial struct ShaderCacheSessionDescription
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SESSION_DESC::Identifier"]/*' />
	public Guid Identifier;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SESSION_DESC::Mode"]/*' />
	public ShaderCacheMode Mode;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SESSION_DESC::Flags"]/*' />
	public ShaderCacheFlags Flags;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SESSION_DESC::MaximumInMemoryCacheSizeBytes"]/*' />
	public uint MaximumInMemoryCacheSizeBytes;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SESSION_DESC::MaximumInMemoryCacheEntries"]/*' />
	public uint MaximumInMemoryCacheEntries;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SESSION_DESC::MaximumValueFileSizeBytes"]/*' />
	public uint MaximumValueFileSizeBytes;

	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_SHADER_CACHE_SESSION_DESC::Version"]/*' />
	public ulong Version;
}
