// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_FRAME_FORMAT"]/*' />
/// <unmanaged>D3D11_VIDEO_FRAME_FORMAT</unmanaged>
public enum VideoFrameFormat : int
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_FRAME_FORMAT::D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE"]/*' />
	/// <unmanaged>D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE</unmanaged>
	Progressive = 0,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_FRAME_FORMAT::D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST"]/*' />
	/// <unmanaged>D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST</unmanaged>
	InterlacedTopFieldFirst = 1,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_FRAME_FORMAT::D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST"]/*' />
	/// <unmanaged>D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST</unmanaged>
	InterlacedBottomFieldFirst = 2,
}
