// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_CPU_PAGE_PROPERTY"]/*' />
/// <unmanaged>D3D12_CPU_PAGE_PROPERTY</unmanaged>
public enum CpuPageProperty : int
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_CPU_PAGE_PROPERTY::D3D12_CPU_PAGE_PROPERTY_UNKNOWN"]/*' />
	/// <unmanaged>D3D12_CPU_PAGE_PROPERTY_UNKNOWN</unmanaged>
	Unknown = 0,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_CPU_PAGE_PROPERTY::D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE"]/*' />
	/// <unmanaged>D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE</unmanaged>
	NotAvailable = 1,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_CPU_PAGE_PROPERTY::D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE"]/*' />
	/// <unmanaged>D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE</unmanaged>
	WriteCombine = 2,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_CPU_PAGE_PROPERTY::D3D12_CPU_PAGE_PROPERTY_WRITE_BACK"]/*' />
	/// <unmanaged>D3D12_CPU_PAGE_PROPERTY_WRITE_BACK</unmanaged>
	WriteBack = 3,
}
