// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_ELEMENTS_LAYOUT"]/*' />
/// <unmanaged>D3D12_ELEMENTS_LAYOUT</unmanaged>
public enum ElementsLayout : int
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_ELEMENTS_LAYOUT::D3D12_ELEMENTS_LAYOUT_ARRAY"]/*' />
	/// <unmanaged>D3D12_ELEMENTS_LAYOUT_ARRAY</unmanaged>
	Array = 0,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_ELEMENTS_LAYOUT::D3D12_ELEMENTS_LAYOUT_ARRAY_OF_POINTERS"]/*' />
	/// <unmanaged>D3D12_ELEMENTS_LAYOUT_ARRAY_OF_POINTERS</unmanaged>
	ArrayOfPointers = 1,
}
