// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D.Dxc;

/// <unmanaged>DxcValidatorFlags</unmanaged>
[Flags]
public enum DxcValidatorFlags : uint
{
	None = 0,
	/// <unmanaged>DxcValidatorFlags_Default</unmanaged>
	Default = 0,
	/// <unmanaged>DxcValidatorFlags_InPlaceEdit</unmanaged>
	InPlaceEdit = 1,
	/// <unmanaged>DxcValidatorFlags_RootSignatureOnly</unmanaged>
	RootSignatureOnly = 2,
	/// <unmanaged>DxcValidatorFlags_ModuleOnly</unmanaged>
	ModuleOnly = 4,
	/// <unmanaged>DxcValidatorFlags_ValidMask</unmanaged>
	ValidMask = 7,
}
