// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TILE_COPY_FLAG"]/*' />
/// <unmanaged>D3D11_TILE_COPY_FLAG</unmanaged>
[Flags]
public enum TileCopyFlags : int
{
	None = 0,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TILE_COPY_FLAG::D3D11_TILE_COPY_NO_OVERWRITE"]/*' />
	/// <unmanaged>D3D11_TILE_COPY_NO_OVERWRITE</unmanaged>
	NoOverwrite = 1,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TILE_COPY_FLAG::D3D11_TILE_COPY_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE"]/*' />
	/// <unmanaged>D3D11_TILE_COPY_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE</unmanaged>
	LinearBufferToSwizzledTiledResource = 2,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TILE_COPY_FLAG::D3D11_TILE_COPY_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER"]/*' />
	/// <unmanaged>D3D11_TILE_COPY_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER</unmanaged>
	SwizzledTiledResourceToLinearBuffer = 4,
}
