// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.DirectWrite;

/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_LOCALITY"]/*' />
/// <unmanaged>DWRITE_LOCALITY</unmanaged>
public enum Locality : int
{
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_LOCALITY::DWRITE_LOCALITY_REMOTE"]/*' />
	/// <unmanaged>DWRITE_LOCALITY_REMOTE</unmanaged>
	Remote = 0,
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_LOCALITY::DWRITE_LOCALITY_PARTIAL"]/*' />
	/// <unmanaged>DWRITE_LOCALITY_PARTIAL</unmanaged>
	Partial = 1,
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_LOCALITY::DWRITE_LOCALITY_LOCAL"]/*' />
	/// <unmanaged>DWRITE_LOCALITY_LOCAL</unmanaged>
	Local = 2,
}
