// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SIMPLE_COLOR_PROFILE"]/*' />
/// <unmanaged>D2D1_SIMPLE_COLOR_PROFILE</unmanaged>
public partial struct SimpleColorProfile
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SIMPLE_COLOR_PROFILE::redPrimary"]/*' />
	public System.Drawing.PointF redPrimary;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SIMPLE_COLOR_PROFILE::greenPrimary"]/*' />
	public System.Drawing.PointF greenPrimary;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SIMPLE_COLOR_PROFILE::bluePrimary"]/*' />
	public System.Drawing.PointF bluePrimary;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SIMPLE_COLOR_PROFILE::whitePointXZ"]/*' />
	public System.Drawing.PointF whitePointXZ;

	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SIMPLE_COLOR_PROFILE::gamma"]/*' />
	public Gamma1 gamma;
}
