// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_MORPHOLOGY_PROP"]/*' />
/// <unmanaged>D2D1_MORPHOLOGY_PROP</unmanaged>
public enum MorphologyProp : uint
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_MORPHOLOGY_PROP::D2D1_MORPHOLOGY_PROP_MODE"]/*' />
	/// <unmanaged>D2D1_MORPHOLOGY_PROP_MODE</unmanaged>
	Mode = 0,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_MORPHOLOGY_PROP::D2D1_MORPHOLOGY_PROP_WIDTH"]/*' />
	/// <unmanaged>D2D1_MORPHOLOGY_PROP_WIDTH</unmanaged>
	Width = 1,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_MORPHOLOGY_PROP::D2D1_MORPHOLOGY_PROP_HEIGHT"]/*' />
	/// <unmanaged>D2D1_MORPHOLOGY_PROP_HEIGHT</unmanaged>
	Height = 2,
}
