// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.DirectWrite;

/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_BREAK_CONDITION"]/*' />
/// <unmanaged>DWRITE_BREAK_CONDITION</unmanaged>
public enum BreakCondition : int
{
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_BREAK_CONDITION::DWRITE_BREAK_CONDITION_NEUTRAL"]/*' />
	/// <unmanaged>DWRITE_BREAK_CONDITION_NEUTRAL</unmanaged>
	Neutral = 0,
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_BREAK_CONDITION::DWRITE_BREAK_CONDITION_CAN_BREAK"]/*' />
	/// <unmanaged>DWRITE_BREAK_CONDITION_CAN_BREAK</unmanaged>
	CanBreak = 1,
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_BREAK_CONDITION::DWRITE_BREAK_CONDITION_MAY_NOT_BREAK"]/*' />
	/// <unmanaged>DWRITE_BREAK_CONDITION_MAY_NOT_BREAK</unmanaged>
	MayNotBreak = 2,
	/// <include file='../DirectWrite.xml' path='doc/member[@name="DWRITE_BREAK_CONDITION::DWRITE_BREAK_CONDITION_MUST_BREAK"]/*' />
	/// <unmanaged>DWRITE_BREAK_CONDITION_MUST_BREAK</unmanaged>
	MustBreak = 3,
}
