// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_DRED_ENABLEMENT"]/*' />
/// <unmanaged>D3D12_DRED_ENABLEMENT</unmanaged>
public enum DredEnablement : int
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_DRED_ENABLEMENT::D3D12_DRED_ENABLEMENT_SYSTEM_CONTROLLED"]/*' />
	/// <unmanaged>D3D12_DRED_ENABLEMENT_SYSTEM_CONTROLLED</unmanaged>
	SystemControlled = 0,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_DRED_ENABLEMENT::D3D12_DRED_ENABLEMENT_FORCED_OFF"]/*' />
	/// <unmanaged>D3D12_DRED_ENABLEMENT_FORCED_OFF</unmanaged>
	ForcedOff = 1,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_DRED_ENABLEMENT::D3D12_DRED_ENABLEMENT_FORCED_ON"]/*' />
	/// <unmanaged>D3D12_DRED_ENABLEMENT_FORCED_ON</unmanaged>
	ForcedOn = 2,
}
