// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Dxgi;

/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_GPU_PREFERENCE"]/*' />
/// <unmanaged>DXGI_GPU_PREFERENCE</unmanaged>
public enum GpuPreference : int
{
	/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_GPU_PREFERENCE::DXGI_GPU_PREFERENCE_UNSPECIFIED"]/*' />
	/// <unmanaged>DXGI_GPU_PREFERENCE_UNSPECIFIED</unmanaged>
	Unspecified = 0,
	/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_GPU_PREFERENCE::DXGI_GPU_PREFERENCE_MINIMUM_POWER"]/*' />
	/// <unmanaged>DXGI_GPU_PREFERENCE_MINIMUM_POWER</unmanaged>
	MinimumPower = 1,
	/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_GPU_PREFERENCE::DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE"]/*' />
	/// <unmanaged>DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE</unmanaged>
	HighPerformance = 2,
}
