// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Dxgi;

/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_SWAP_EFFECT"]/*' />
/// <unmanaged>DXGI_SWAP_EFFECT</unmanaged>
public enum SwapEffect : int
{
	/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_SWAP_EFFECT::DXGI_SWAP_EFFECT_DISCARD"]/*' />
	/// <unmanaged>DXGI_SWAP_EFFECT_DISCARD</unmanaged>
	Discard = 0,
	/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_SWAP_EFFECT::DXGI_SWAP_EFFECT_SEQUENTIAL"]/*' />
	/// <unmanaged>DXGI_SWAP_EFFECT_SEQUENTIAL</unmanaged>
	Sequential = 1,
	/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_SWAP_EFFECT::DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL"]/*' />
	/// <unmanaged>DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL</unmanaged>
	FlipSequential = 3,
	/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_SWAP_EFFECT::DXGI_SWAP_EFFECT_FLIP_DISCARD"]/*' />
	/// <unmanaged>DXGI_SWAP_EFFECT_FLIP_DISCARD</unmanaged>
	FlipDiscard = 4,
}
