// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_MEASUREMENTS_ACTION"]/*' />
/// <unmanaged>D3D12_MEASUREMENTS_ACTION</unmanaged>
public enum MeasurementsAction : int
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_MEASUREMENTS_ACTION::D3D12_MEASUREMENTS_ACTION_KEEP_ALL"]/*' />
	/// <unmanaged>D3D12_MEASUREMENTS_ACTION_KEEP_ALL</unmanaged>
	KeepAll = 0,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_MEASUREMENTS_ACTION::D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS"]/*' />
	/// <unmanaged>D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS</unmanaged>
	CommitResults = 1,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_MEASUREMENTS_ACTION::D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS_HIGH_PRIORITY"]/*' />
	/// <unmanaged>D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS_HIGH_PRIORITY</unmanaged>
	CommitResultsHighPriority = 2,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_MEASUREMENTS_ACTION::D3D12_MEASUREMENTS_ACTION_DISCARD_PREVIOUS"]/*' />
	/// <unmanaged>D3D12_MEASUREMENTS_ACTION_DISCARD_PREVIOUS</unmanaged>
	DiscardPrevious = 3,
}
