// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE"]/*' />
/// <unmanaged>D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE</unmanaged>
public enum VideoProcessorNominalRange : int
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE::D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED</unmanaged>
	Undefined = 0,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE::D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235</unmanaged>
	Range_16_235 = 1,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE::D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255</unmanaged>
	Range_0_255 = 2,
}
