// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SVG_UNIT_TYPE"]/*' />
/// <unmanaged>D2D1_SVG_UNIT_TYPE</unmanaged>
public enum SvgUnitType : uint
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SVG_UNIT_TYPE::D2D1_SVG_UNIT_TYPE_USER_SPACE_ON_USE"]/*' />
	/// <unmanaged>D2D1_SVG_UNIT_TYPE_USER_SPACE_ON_USE</unmanaged>
	UserSpaceOnUse = 0,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SVG_UNIT_TYPE::D2D1_SVG_UNIT_TYPE_OBJECT_BOUNDING_BOX"]/*' />
	/// <unmanaged>D2D1_SVG_UNIT_TYPE_OBJECT_BOUNDING_BOX</unmanaged>
	ObjectBoundingBox = 1,
}
