// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_YCBCR_PROP"]/*' />
/// <unmanaged>D2D1_YCBCR_PROP</unmanaged>
public enum YcbcrProp : uint
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_YCBCR_PROP::D2D1_YCBCR_PROP_CHROMA_SUBSAMPLING"]/*' />
	/// <unmanaged>D2D1_YCBCR_PROP_CHROMA_SUBSAMPLING</unmanaged>
	ChromaSubsampling = 0,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_YCBCR_PROP::D2D1_YCBCR_PROP_TRANSFORM_MATRIX"]/*' />
	/// <unmanaged>D2D1_YCBCR_PROP_TRANSFORM_MATRIX</unmanaged>
	TransformMatrix = 1,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_YCBCR_PROP::D2D1_YCBCR_PROP_INTERPOLATION_MODE"]/*' />
	/// <unmanaged>D2D1_YCBCR_PROP_INTERPOLATION_MODE</unmanaged>
	InterpolationMode = 2,
}
