// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_CREATE_DEVICE_FLAG"]/*' />
/// <unmanaged>D3D11_CREATE_DEVICE_FLAG</unmanaged>
[Flags]
public enum CreateDeviceFlags : uint
{
	None = 0,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_CREATE_DEVICE_FLAG::D3D11_CREATE_DEVICE_SINGLETHREADED"]/*' />
	/// <unmanaged>D3D11_CREATE_DEVICE_SINGLETHREADED</unmanaged>
	SingleThreaded = 1,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_CREATE_DEVICE_FLAG::D3D11_CREATE_DEVICE_DEBUG"]/*' />
	/// <unmanaged>D3D11_CREATE_DEVICE_DEBUG</unmanaged>
	Debug = 2,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_CREATE_DEVICE_FLAG::D3D11_CREATE_DEVICE_SWITCH_TO_REF"]/*' />
	/// <unmanaged>D3D11_CREATE_DEVICE_SWITCH_TO_REF</unmanaged>
	SwitchToRef = 4,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_CREATE_DEVICE_FLAG::D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS"]/*' />
	/// <unmanaged>D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS</unmanaged>
	PreventInternalThreadingOptimizations = 8,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_CREATE_DEVICE_FLAG::D3D11_CREATE_DEVICE_BGRA_SUPPORT"]/*' />
	/// <unmanaged>D3D11_CREATE_DEVICE_BGRA_SUPPORT</unmanaged>
	BgraSupport = 32,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_CREATE_DEVICE_FLAG::D3D11_CREATE_DEVICE_DEBUGGABLE"]/*' />
	/// <unmanaged>D3D11_CREATE_DEVICE_DEBUGGABLE</unmanaged>
	Debuggable = 64,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_CREATE_DEVICE_FLAG::D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY"]/*' />
	/// <unmanaged>D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY</unmanaged>
	PreventAlteringLayerSettingsFromRegistry = 128,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_CREATE_DEVICE_FLAG::D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT"]/*' />
	/// <unmanaged>D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT</unmanaged>
	DisableGpuTimeout = 256,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_CREATE_DEVICE_FLAG::D3D11_CREATE_DEVICE_VIDEO_SUPPORT"]/*' />
	/// <unmanaged>D3D11_CREATE_DEVICE_VIDEO_SUPPORT</unmanaged>
	VideoSupport = 2048,
}
