// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D.Fxc;

/// <unmanaged>D3DCOMPILE_EFFECT</unmanaged>
[Flags]
public enum CompileEffectFlags : uint
{
	None = 0,
	/// <unmanaged>D3DCOMPILE_EFFECT_CHILD_EFFECT</unmanaged>
	ChildEffect = 1,
	/// <unmanaged>D3DCOMPILE_EFFECT_ALLOW_SLOW_OPS</unmanaged>
	AllowSlowOps = 2,
}
