// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_INDEX_BUFFER_STRIP_CUT_VALUE"]/*' />
/// <unmanaged>D3D12_INDEX_BUFFER_STRIP_CUT_VALUE</unmanaged>
public enum IndexBufferStripCutValue : int
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_INDEX_BUFFER_STRIP_CUT_VALUE::D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED"]/*' />
	/// <unmanaged>D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED</unmanaged>
	Disabled = 0,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_INDEX_BUFFER_STRIP_CUT_VALUE::D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF"]/*' />
	/// <unmanaged>D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF</unmanaged>
	I16Bits = 1,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_INDEX_BUFFER_STRIP_CUT_VALUE::D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF"]/*' />
	/// <unmanaged>D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF</unmanaged>
	I32Bits = 2,
}
