// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS"]/*' />
/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS</unmanaged>
public enum VideoProcessorFeatureCaps : int
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS::D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL</unmanaged>
	AlphaFill = 1,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS::D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION</unmanaged>
	Constriction = 2,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS::D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY</unmanaged>
	LumaKey = 4,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS::D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE</unmanaged>
	AlphaPalette = 8,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS::D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY</unmanaged>
	Legacy = 16,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS::D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO</unmanaged>
	Stereo = 32,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS::D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION</unmanaged>
	Rotation = 64,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS::D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM</unmanaged>
	AlphaStream = 128,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS::D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO</unmanaged>
	PixelAspectRatio = 256,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS::D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR</unmanaged>
	Mirror = 512,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS::D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE</unmanaged>
	ShaderUsage = 1024,
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_PROCESSOR_FEATURE_CAPS::D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10"]/*' />
	/// <unmanaged>D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10</unmanaged>
	MetadataHdr10 = 2048,
}
