// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D12;

/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS"]/*' />
/// <unmanaged>D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS</unmanaged>
[Flags]
public enum RaytracingAccelerationStructureBuildFlags : uint
{
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS::D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_NONE"]/*' />
	/// <unmanaged>D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_NONE</unmanaged>
	None = 0,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS::D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_UPDATE"]/*' />
	/// <unmanaged>D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_UPDATE</unmanaged>
	AllowUpdate = 1,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS::D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_COMPACTION"]/*' />
	/// <unmanaged>D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_COMPACTION</unmanaged>
	AllowCompaction = 2,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS::D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_TRACE"]/*' />
	/// <unmanaged>D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_TRACE</unmanaged>
	PreferFastTrace = 4,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS::D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_BUILD"]/*' />
	/// <unmanaged>D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_BUILD</unmanaged>
	PreferFastBuild = 8,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS::D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_MINIMIZE_MEMORY"]/*' />
	/// <unmanaged>D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_MINIMIZE_MEMORY</unmanaged>
	MinimizeMemory = 16,
	/// <include file='../Direct3D12.xml' path='doc/member[@name="D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS::D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE"]/*' />
	/// <unmanaged>D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE</unmanaged>
	PerformUpdate = 32,
}
