// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D.Common;

/// <include file='../../../../Vortice.Win32.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_PATH_SEGMENT"]/*' />
/// <unmanaged>D2D1_PATH_SEGMENT</unmanaged>
[Flags]
public enum PathSegment : uint
{
	/// <include file='../../../../Vortice.Win32.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_PATH_SEGMENT::D2D1_PATH_SEGMENT_NONE"]/*' />
	/// <unmanaged>D2D1_PATH_SEGMENT_NONE</unmanaged>
	None = 0,
	/// <include file='../../../../Vortice.Win32.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_PATH_SEGMENT::D2D1_PATH_SEGMENT_FORCE_UNSTROKED"]/*' />
	/// <unmanaged>D2D1_PATH_SEGMENT_FORCE_UNSTROKED</unmanaged>
	ForceUnstroked = 1,
	/// <include file='../../../../Vortice.Win32.Direct2D/Direct2D.xml' path='doc/member[@name="D2D1_PATH_SEGMENT::D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN"]/*' />
	/// <unmanaged>D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN</unmanaged>
	ForceRoundLineJoin = 2,
}
