// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct2D;

/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_DISTANTDIFFUSE_SCALE_MODE"]/*' />
/// <unmanaged>D2D1_DISTANTDIFFUSE_SCALE_MODE</unmanaged>
public enum DistantDiffuseScaleMode : uint
{
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_DISTANTDIFFUSE_SCALE_MODE::D2D1_DISTANTDIFFUSE_SCALE_MODE_NEAREST_NEIGHBOR"]/*' />
	/// <unmanaged>D2D1_DISTANTDIFFUSE_SCALE_MODE_NEAREST_NEIGHBOR</unmanaged>
	NearestNeighbor = 0,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_DISTANTDIFFUSE_SCALE_MODE::D2D1_DISTANTDIFFUSE_SCALE_MODE_LINEAR"]/*' />
	/// <unmanaged>D2D1_DISTANTDIFFUSE_SCALE_MODE_LINEAR</unmanaged>
	Linear = 1,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_DISTANTDIFFUSE_SCALE_MODE::D2D1_DISTANTDIFFUSE_SCALE_MODE_CUBIC"]/*' />
	/// <unmanaged>D2D1_DISTANTDIFFUSE_SCALE_MODE_CUBIC</unmanaged>
	Cubic = 2,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_DISTANTDIFFUSE_SCALE_MODE::D2D1_DISTANTDIFFUSE_SCALE_MODE_MULTI_SAMPLE_LINEAR"]/*' />
	/// <unmanaged>D2D1_DISTANTDIFFUSE_SCALE_MODE_MULTI_SAMPLE_LINEAR</unmanaged>
	MultiSampleLinear = 3,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_DISTANTDIFFUSE_SCALE_MODE::D2D1_DISTANTDIFFUSE_SCALE_MODE_ANISOTROPIC"]/*' />
	/// <unmanaged>D2D1_DISTANTDIFFUSE_SCALE_MODE_ANISOTROPIC</unmanaged>
	Anisotropic = 4,
	/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_DISTANTDIFFUSE_SCALE_MODE::D2D1_DISTANTDIFFUSE_SCALE_MODE_HIGH_QUALITY_CUBIC"]/*' />
	/// <unmanaged>D2D1_DISTANTDIFFUSE_SCALE_MODE_HIGH_QUALITY_CUBIC</unmanaged>
	HighQualityCubic = 5,
}
