// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

namespace Win32.Graphics.Direct3D11;

/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA"]/*' />
/// <unmanaged>D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA</unmanaged>
public partial struct KeyExchangeHWProtectionData
{
	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA::HWProtectionFunctionID"]/*' />
	public uint HWProtectionFunctionID;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA::pInputData"]/*' />
	public unsafe KeyExchangeHWProtectionInputData* pInputData;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA::pOutputData"]/*' />
	public unsafe KeyExchangeHWProtectionOutputData* pOutputData;

	/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA::Status"]/*' />
	public HResult Status;
}
