using System.Runtime.CompilerServices;

[assembly: InternalsVisibleTo("Vortice.Win32.Graphics.Dxgi")]
[assembly: InternalsVisibleTo("Vortice.Win32.Graphics.Direct3D9")]
[assembly: InternalsVisibleTo("Vortice.Win32.Graphics.Direct3D11")]
[assembly: InternalsVisibleTo("Vortice.Win32.Graphics.Direct3D12")]
[assembly: InternalsVisibleTo("Vortice.Win32.Graphics.Direct3D11on12")]
[assembly: InternalsVisibleTo("Vortice.Win32.Graphics.Imaging")]
[assembly: InternalsVisibleTo("Vortice.Win32.Graphics.DirectWrite")]
[assembly: InternalsVisibleTo("Vortice.Win32.Graphics.Direct2D")]
[assembly: InternalsVisibleTo("Vortice.Win32.Graphics.Direct3D.Dxc")]
[assembly: InternalsVisibleTo("Vortice.Win32.Graphics.Direct3D.Fxc")]
[assembly: InternalsVisibleTo("Vortice.Win32.Graphics.DirectComposition")]
