<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <TargetFrameworks>netstandard2.0;net4.6.1;net8.0</TargetFrameworks>
    <Description>Dxc native libraries</Description>
    <PackageVersion>1.0.2</PackageVersion>
    <IncludeBuildOutput>false</IncludeBuildOutput>
    <PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
    <PackageLicenseExpression></PackageLicenseExpression>
    <PackageLicenseFile>LICENSE-MS.txt</PackageLicenseFile>
    <RepositoryUrl>https://github.com/microsoft/DirectXShaderCompiler</RepositoryUrl>
    <PackageReadmeFile>README.md</PackageReadmeFile>
    <IncludeSymbols>false</IncludeSymbols>
  </PropertyGroup>

  <ItemGroup>
    <None Include="$(RepoRootDirectory)/README.md" Pack="true" PackagePath="\" />
    <Content Include="LICENSE-MIT.txt" PackagePath="" />
    <Content Include="LICENSE-LLVM.txt" PackagePath="" />
    <Content Include="LICENSE-MS.txt" PackagePath="" />
  </ItemGroup>

  <ItemGroup>
    <Content Include="build\**" PackagePath="build/%(RecursiveDir)%(Filename)%(Extension)" />
    <Content Include="runtimes\**" PackagePath="runtimes/%(RecursiveDir)%(Filename)%(Extension)" />
    <Content Include="$(MSBuildThisFileDirectory)_._" PackagePath="lib/net8.0" />
    <Content Include="$(MSBuildThisFileDirectory)_._" PackagePath="lib/net461" />
    <Content Include="$(MSBuildThisFileDirectory)_._" PackagePath="lib/netstandard2.0" />
  </ItemGroup>

</Project>
